Tool-assisted game movies
When human skills are just not enough

Submission #2060: adelikat's NES Trojan in 06:16.73

Console: Nintendo Entertainment System
Game name: Trojan
Game version: USA
ROM filename: Trojan (U) [!].nes
Emulator: (unknown)
Movie length: 06:16.73
FrameCount: 22641
Re-record count: 6864
Author's real name: adelikat
Author's nickname: adelikat
Submitter: adelikat
Submitted at: 2008-08-16 19:07:54
Text last edited at: 2010-01-03 01:52:02
Text last edited by: adelikat
Download: Download (5050 bytes)
Status: published
Click to view the actual publication
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
This movie was made using FCEUX. Note, FCEUX supports the use of metadata. You can view the submission info by clicking on the "metadata" button on the replay movie dialog.

Improvement: 262 frame improvement over previous movie by Walker Boh


  • Supixel optimization & Lag reduction (a few frames)
  • Improved boss fights
  • Better luck manipulation

Luck Manipulation:

Turns out that boss fighting patterns are determined by both the timer and the subpixel value of the last enemy to use that enemy slot # (supixel carry over) knowing this, I was able to manipulate better boss patterns

Taking Damage:

While Walker Boh did a no damage run, I took damage in a few places to save time. Particularly the 2nd to last bosses, where there is no way to get near them quickly without getting hit by those bricks.

mmbossman: Accepting as an improvement to the published movie.

adelikat: Processing.

Similar submissions (by title and categories where applicable):