Tool-assisted game movies
When human skills are just not enough

Submission #2069: turtle's GBA Drill Dozer in 1:54:27.92

Console: Game Boy Advance
Game name: Drill Dozer
Game version: JPN
ROM filename: Screw Breaker - Goushin Dorirurero (J) [T+Chi(Simp)_Angel].gba
Emulator: (unknown)
Movie length: 1:54:27.92
FrameCount: 412075
Re-record count: 7194
Author's real name: 郭威
Author's nickname: turtle
Submitter: turtle
Submitted at: 2008-08-19 08:51:21
Text last edited at: 2019-03-25 09:03:36
Text last edited by: ThunderAxe31
Download: Download (25674 bytes)
Status: decision: cancelled
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Author's comments and explanations:

(Link to video)

Firstly, I am a Chinese, please forgive my poor English.

One day, I was tired of normally playing games and wanted to make a TAS video. So I began when the summer vacation began. Just for fun ... I am not really strict with the time. I learned many things while I was making it. I once lost my determination and put it away for almost 1 month. But finally I finished it. Please just see this movie as a interesting cartoon...

Here is what the movie features:

Recorded with VBA 1.7.2 re-recording v10.

I chose this game because I think this game is easy. I didn't have to think about many things (such as route planning). But I have to say it's hard to perfect it. I didn't do well in many places. Although there are many small problems, I'm satisfied because this game is so long but I finally finished it.

Some details:

Movement: I think my way for moving is fast. But I found I can use A instead of LR when cancelling dashing to falling down the platform at almost the end of the game and that will be faster in some conditions ... what a pity.

Randomness: that's what I do the worst in the movie. When many small enemies came from left and right, I don't know what to do. I just let them go. Maybe 4 enemies in a group is the fastest way, but I don't know how to control the randomness. The boss fight is also random but I think it is a lot easier to control.

Buy things: thanks to the game, I didn't collect the chips on purpose but I still got 263 chips after finishing the stage 4-2. I realized I had to buy the battery until I almost got to the end of stage 5-1 so I had to go back to play this stage again ... the battery makes the HP double and running into the bombs is so cool.

Start drilling and stop drilling at a certain time: this game's attack system is strange. Sometimes, starting drilling early and stopping drilling early can benefit a lot. I found this after finishing stage 2-2...

So you can see, there's much space to improve (maybe even a few minutes). But this game is so long and I think no one would like to improve it...

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also corrected the ROM name.

mmbossman: Canceling, at the request of the author.

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