Submission #2069: turtle's GBA Drill Dozer in 1:54:27.92

Game Boy Advance
baseline
VBA-rr
412075
60
7194
Unknown
Screw Breaker - Goushin Dorirurero (J) [T+Chi(Simp)_Angel].gba
Submitted by turtle on 8/19/2008 8:51:21 AM
Submission Comments
Firstly, I am a Chinese, please forgive my poor English.
One day, I was tired of normally playing games and wanted to make a TAS video. So I began when the summer vacation began. Just for fun ... I am not really strict with the time. I learned many things while I was making it. I once lost my determination and put it away for almost 1 month. But finally I finished it. Please just see this movie as a interesting cartoon...
Here is what the movie features:
  • Aim for fastest time (maybe)
  • Take hits to save time
  • No Death
  • Manipulate Luck (with bosses,but not very well)
Recorded with VBA 1.7.2 re-recording v10.
I chose this game because I think this game is easy. I didn't have to think about many things (such as route planning). But I have to say it's hard to perfect it. I didn't do well in many places. Although there are many small problems, I'm satisfied because this game is so long but I finally finished it.
Some details:
Movement: I think my way for moving is fast. But I found I can use A instead of LR when cancelling dashing to falling down the platform at almost the end of the game and that will be faster in some conditions ... what a pity.
Randomness: that's what I do the worst in the movie. When many small enemies came from left and right, I don't know what to do. I just let them go. Maybe 4 enemies in a group is the fastest way, but I don't know how to control the randomness. The boss fight is also random but I think it is a lot easier to control.
Buy things: thanks to the game, I didn't collect the chips on purpose but I still got 263 chips after finishing the stage 4-2. I realized I had to buy the battery until I almost got to the end of stage 5-1 so I had to go back to play this stage again ... the battery makes the HP double and running into the bombs is so cool.
Start drilling and stop drilling at a certain time: this game's attack system is strange. Sometimes, starting drilling early and stopping drilling early can benefit a lot. I found this after finishing stage 2-2...
   
So you can see, there's much space to improve (maybe even a few minutes). But this game is so long and I think no one would like to improve it...

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also corrected the ROM name.
  • You indicated 2154 - Screw Breaker - Goushin Dorirurero (J)
  • I updated it to Screw Breaker - Goushin Dorirurero (J) [T+Chi(Simp)_Angel].gba

mmbossman: Canceling, at the request of the author.
Last Edited by adelikat on 1/2/2022 12:59 AM
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