TASVideos

Tool-assisted console game movies
When human skills are just not enough

Submission #2117: Ferret Warlord's Genesis Desert Demolition in 04:22.35

Console: Sega Genesis
Game name: Desert Demolition
Game version: unknown
ROM filename: Desert Demolition (UJE) [!]
Branch:
Movie length: 04:22.35
FrameCount: 15741
Re-record count: 2095
Author's real name:
Author's nickname: Ferret Warlord
Submitter: Ferret Warlord
Text last edited at: 2008-10-20 06:02:34
Text last edited by: Ferret Warlord
Download: Download (1114 bytes)
Status: decision: cancelled
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Author's comments and explanations:
Desert Demolition played through using the Road Runner. Although it's nearly a minute faster than the respective Coyote run, I feel it isn't as good since the action is more homogeneous and straightforward.

See the Coyote run for details concerning the title.

Since it seems girfanatic501 has abandoned his project, I decided to improve upon and finish what he started.

The road Runner, when he goes turbo, can run through barrels and other obstacles with impunity. This makes dodging most obstacles quite trivial.

The Road Runner can make his trademark honk at the player's command. This makes him intangible to certain obstacles, so it was used to deal with the oil geysers. Other times it was used as a short hop that maintained momentum throughout animation (unfortunately, said momentum is lost when he's done). Otherwise it was used to break up the action a bit.

Enjoy!

Watch on Youtube here.

  • Manipulates luck
  • Takes damage to save time
  • Recorded with Gens 10a

10/20/2008: Canceled.


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