TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2122: Zus's NES New Ghostbusters II in 17:45.59

Console: Nintendo Entertainment System
Game name: New Ghostbusters II
Game version: Europe
ROM filename: New Ghostbusters II (E) [!].nes
Branch:
Emulator: (unknown)
Movie length: 17:45.59
FrameCount: 53287
Re-record count: 4221
Author's real name: Alexey Zaharov
Author's nickname: Zus
Submitter: Zus
Submitted at: 2008-10-22 17:13:29
Text last edited at: 2008-11-27 06:20:44
Text last edited by: ShinyDoofy
Download: Download (12360 bytes)
Status: published
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Author's comments and explanations:
This is my 2nd version of "New Ghostbusters II" speedrun.

It's about 12 seconds better than the previous one.

Game objectives

  • Emulator used: FCEUx 2.0.2
  • Aims for fastest time

Comments

I managed to defeat two ghosts at the 2nd screen of this game, so this is a reference point.

It also brought many of following scenes to a different placement of enemies.

Often they were using alternative trajectories.

Some of scenes became easier, but others became much harder .

The scenes may seem the same as they were in my first run, but they are not.

Howewer, I gained more time in comparison with frames I've lost.

Stage by stage comments

Round 1

  • Improved fight at the 2nd screen : +30 frames
  • Better strategy for screens 3,6,8 : +38 frames
  • Different ghosts location at screen 7 : +13 frames
  • In conjunction with better accuracy I gained 137 frames.

Round 2

There were a lot of ghosts moving by alternate directions.
  • Improved screens 6,9,12 by 57 frames

Round 3

What should I say? I hate this round.

Most of it's screens are looking completely different every time (this is actually my 4th run), it's really annoying.

There were disappearing ghosts located at the most inaccessible places.

I don't know if that was some kind of luck manipulation but I was forced to re-run a couple of screens over 100 times just to get more favourable conditions farther.

I had to lose some frames here, but overall progress is still positive (110 frames)

Round 4

Big improvement was made mainly due to better strategy at screens 4,6,8 and 10 in spite of the fact that there were some awkward situations.
  • Gained 350 frames.

Round 5

Improved by 32 frames.

Some of the screens there were making me think, that I can't get through without losing time.

But in fact it made me try harder.

Round 6

Just cut unnecessary frames from the end of the movie.

Other comments

So, this video is 686 frames faster (excluding round 6).


mmbossman: A decent movie to add to the collection. Accepting.

ShinyDoofy: Processing...


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