TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2301: adelikat's NES Transformers - Convoy no Nazo in 04:20.39

Console: Nintendo Entertainment System
Game name: Transformers - Convoy no Nazo
Game version: JPN
ROM filename: Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo (J).nes
Branch:
Emulator: (unknown)
Movie length: 04:20.39
FrameCount: 15649
Re-record count: 8033
Author's real name: adelikat
Author's nickname: adelikat
Submitter: adelikat
Submitted at: 2009-07-02 16:36:24
Text last edited at: 2010-01-03 02:27:36
Text last edited by: adelikat
Download: Download (2734 bytes)
Status: published
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Author's comments and explanations:
This is a 646 frame improvement over my previous submission and about 5 seconds faster than hisatoki's TAS.

Improvements come from various small optimizations and some large route changes in level 9 (turns out the maps are a bit wrong, and a key is not even required)

I was inspired to do a TAS of this game when I watched the Angry Video Game Nerd's Transformer review. As he describes in the video, this game notoriously difficult to play. Poor hit dection, 1 hit and you are dead, awkward controls, and very little in the way of power-ups make this game frustrating for the average player.

!Summary

Notes

  • One hit and you are dead, period. And many enemies are designed/placed to make sure that happens, a lot. There are a number of awkward looking moments in the run as a result. Each situation is the fastest method (that I was able to come up with).

  • I use warps in level 2 & 7 to skip levels 3 & 8

  • Level 9 one is a lot like smb 4-4 where you have to pick the right path... Except in the most assiest example in gaming history!
Here is a map of the route that should be taken: http://www.gamefaqs.com/console/nes/file/578338/47897 And of course this route is the hardest way to get through the level.

I guess that is it. Enjoy.


Updating the submission file with a movie that does not miss a shot at frame 4831. The final time is not affected by this.


mmbossman: Transform and roll out! Accepting.

ShinyDoofy: Processing...


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