TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "Executes Arbitrary Code" in 03:14.15 by FractalFusion.
VBA movie (.vbm) (date: 2013-03-20)
MKV file via BitTorrent (size: 2.62 MB, length: 03:14)
MKV file via BitTorrent (Modern HQ) (size: 2.63 MB, length: 03:14)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
Mirror www.nicovideo.jp
Watch on (www.youtube.com)
Submission #3894 — Author's comments
Discuss this movie
Obsoletes movie #2187 (12:51.87)
Rating: 8.9 (25 votes)
   
- Demonstration
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Genre: RPG
Award - GBx TAS of 2013Award - Glitchy TAS of 2013
The TASVideos record movie for Pokémon: Yellow Version uses heavy glitches that lead to Ash cataloging every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program. For details on how this was achieved, see the author's comments.

This movie improves upon its predecessor by never having to leave Ash's room to gain full control of execution flow. However, that movie has a very different kind of payload at the end, and is worth watching as well. Both movies apply the idea that TASing is programming input rather than playing the game. For a list of more runs that embody this idea, see this post.

As this run was submitted on March 14 - "Pi Day", it contains many, many references to π. See how many you can find!

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
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