Tool-assisted movies
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| ![Tier: Stars [Tier: Stars]](/css/favourite.png) GBC Pokémon: Yellow Version (USA) "arbitrary code execution" in 03:14.15 by FractalFusion. |
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VBA movie (.vbm) (date: 2013-03-20) MKV file via BitTorrent (size: 2.62 MB, length: 03:14) MKV file via BitTorrent (Modern HQ) (size: 2.63 MB, length: 03:14) Mirror archive.org Mirror archive.org (MKV Modern HQ) Watch on (www.youtube.com) Watch on (www.nicovideo.jp) Submission #3894 — Author's comments Discuss this movie Obsoletes movie #2187 (12:51.87) Rating: 8.9 (36 votes)
| - Playaround - Uses a game restart sequence - Executes arbitrary code - Heavy glitch abuse - Corrupts save data - Corrupts memory - Genre: RPG
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This movie has been obsoleted!Click here to see the movie that obsoleted it. The TASVideos record movie for Pokémon: Yellow Version uses heavy glitches that lead to Ash cataloging every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program. For details on how this was achieved, see the author's comments.
This movie improves upon its predecessor by never having to leave Ash's room to gain full control of execution flow. However, that movie has a very different kind of payload at the end, and is worth watching as well. Both movies apply the idea that TASing is programming input rather than playing the game. For a list of more runs that embody this idea, see this post.
As this run was submitted on March 14 - "Pi Day", it contains many, many references to π. See how many you can find!
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