Tool-assisted game movies
When human skills are just not enough

Submission #2344: adelikat's NES Super Mario Bros in 06:47.66

Console: Nintendo Entertainment System
Game name: Super Mario Bros
Game version: JPN/USA PRG0
ROM filename: Super Mario Bros. (JU) [!].nes
Emulator: (unknown)
Movie length: 06:47.66
FrameCount: 24500
Re-record count: 6541
Author's real name: adelikat
Author's nickname: adelikat
Submitter: adelikat
Submitted at: 2009-07-20 22:08:57
Text last edited at: 2010-01-03 02:42:17
Text last edited by: adelikat
Download: Download (3735 bytes)
Status: decision: cancelled
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Author's comments and explanations:


This is an improvement to the pulished...Ok, I'm not going to do that gimmick again ;)

This is a 3 frame improvement over Happy Lee's submission.

The improvement comes from 8-4 where damage is taken. Instead of taking it from the plant, I get hit by a fish which causes the screen to scroll. This means less backtracking to get to the pipe (in fact I never have to jump off the pipe).

While the improvement is small in frames, it is rather noticeable visually.

The reason the submission time is longer is because I record until the axe. Given the close competition this movie is receiving, I think it is the best for comparisons.

Thanks to klmz and andrewg who both had the idea of taking damage from a fish.

I also tried the idea of Lord Tom & andrewg of manipulating the plant to not appear. However, this seems way slower because the plant will appear unless you are VERY close to the pipe. Too close to get any kind of reasonable scrolling to happen. (I'd love to be wrong about this, if anyone wants to try).

I've been bested again!

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