Tool-assisted game movies
When human skills are just not enough

Submission #2353: andrewg and adelikat's NES Super Mario Bros in 06:47.38

Console: Nintendo Entertainment System
Game name: Super Mario Bros
Game version: JPN PRG0
ROM filename: Super Mario Bros. (JU) [!].nes
Emulator: (unknown)
Movie length: 06:47.38
FrameCount: 24483
Re-record count: 8336
Author's real name: Andrew Gardikis and adelikat
Author's nickname: andrewg and adelikat
Submitter: andrewg
Submitted at: 2009-07-23 00:29:10
Text last edited at: 2010-01-03 04:06:05
Text last edited by: adelikat
Download: Download (3774 bytes)
Status: decision: cancelled
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Author's comments and explanations:

This is an improvement to HappyLee's latest submitted sidestroller movie.

It is 11 frames faster measuring from touching the axe. Input ends at touching the axe just as in HappyLee's submission.

The improvement comes from a slightly different approach to entering the pipe that leads to the water section in level 8-4. Instead of taking damage, the piranha plant is manipulated so that it will not emerge.

Taking damage seemed like it wasted an awful lot of time, so I fiddled with the idea to avoid taking damage. I managed to save a few frames and adelikat helped to optimize it even further.

Thanks to HappyLee for his initial improvements and klmz for testing out a few other approaches for improvement.

And apologies to Happy Lee.


Homeboy is relentless!

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