TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2359: adelikat, Randil, arukAdo, DarkKobold's NES Akumajou Special - Boku Dracula-kun in 19:49.12

Console: Nintendo Entertainment System
Game name: Akumajou Special - Boku Dracula-kun
Game version: JPN
ROM filename: Akumajou Special - Boku Dracula-kun (J) [!].nes
Branch:
Emulator: (unknown)
Movie length: 19:49.12
FrameCount: 71465
Re-record count: 26816
Author's real name: adelikat, Johan Södling, GAD, K. Thomson
Author's nickname: adelikat, Randil, arukAdo, DarkKobold
Submitter: adelikat
Submitted at: 2009-07-31 14:51:50
Text last edited at: 2015-03-27 19:05:06
Text last edited by: adelikat
Download: Download (17214 bytes)
Status: published
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Author's comments and explanations:
This game sucks. Therefore I present to you a movie that punishes the audience 50 less seconds than the published movie.

This movie was made using FCEUX2.1.1 and I highly recommend watching it with the emulator, as we have included some nice subtitle entertainment.

In addition, you should download the submission release package from my adelikat-TAS project downloads page.

It includes many accessories for your viewing pleasure.

The journey

This run was inspired by my famtasia challenge. This is one of the few remaining survivors from the dark ages of famtasia. This isn't from a lack of trying though. Many a great TASer has attempted to optimize only to be slain by this evil creature.

And why did they fail? The nasty RNG for the mini-game map screens at the end of each level. But one lone TASer prevailed where many great TASer before him failed: Using the mystical powers of Lua, he managed to conquer this evil beast once and for all. Ok, why am I talking this way?

DarkKobold was able to disect the RNG (well, as it turns out there are 2 RNG's which was the source of all the pain) and find the optimal solution for each map. With this hurdle conquered our team quickly ravaged through this game.

Tricks/Glitches

There is a big glitch shortcut taken in level 8. Using the bat + taking damage it is possible to get inside the wall thus passing a good portion of the level. Thanks to yunshui for this discovery!

There is a weapon glitch too. You can fire rapidly by pressing the opposite direction you are facing the frame after firing.

The auto-scrollers are done from inside walls due to a glitch with the bat

Lag is a real pain in this game. Did anyone even test this game before they released it? A lot of TAS strategy in levels was built around finding a way to reduce lag. In particular, Level 8 where you could easily rack up thousands of lag frames with a bad strategy.

Summary

  • Aims for fastest time
  • Takes damage to save time
  • Manipulates Luck
  • Abuses programming errors in the game


adelikat: Replacing submission file with one that has fixed subtitles. The movie content was not changed.
Truncated: Accepting submission! Nice to see another Famtasia run bite the dust.

ShinyDoofy: Processing...


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