TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2363: chupapi's NES Platoon in 08:26.28

Console: Nintendo Entertainment System
Game name: Platoon
Game version: USA PRG1
ROM filename: Platoon (U) (PRG1) [!].nes
Branch:
Emulator: (unknown)
Movie length: 08:26.28
FrameCount: 30427
Re-record count: 650
Author's real name: Gonzalo Espinosa de los M.T.
Author's nickname: chupapi
Submitter: chupapi
Submitted at: 2009-08-03 20:36:25
Text last edited at: 2012-11-21 15:10:49
Text last edited by: Ilari
Download: Download (4825 bytes)
Status: published
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Author's comments and explanations:
     * Emulator used: FCEUX  2.0.3
     * Aims for fastest time
     * Genre: Action

ABOUT THE GAME

Platoon was released on 1988, and it is based on the Award-Winning 1986 movie of the same name, wich by the way, i have never seen.

GAME PLOT

The game basically follows some scenes of the movie on each level, you are trapped on vietnam and your so called mates are about to send a nice quantity of napalm quite close to your location, unless you can tell them to hold their horses just a little bit more. In fact the game is quite short if you know where to go, but if you try to play it by instinct... well, prepare your liver to begin a massive bile production.

ABOUT THE RUN I decided to make it because i wanted to see it and couldn't find any, it took me one whole day to make it, if that's too little time to do a TAS, well i guess gruefood will keep it for another fool that happens to be looking for it :).

I tried my best at all times to save as much frames as posible, i couldn´t find any "speed-glitches" , so i just kept moving as fast as i could.

LEVELS

1: JUNGLE/VILLAGE

DESCRIPTION:This level is basically a jungle maze filled with exploding white lines and Vietnamese enemies that appear randomly, you need to grab some explosives in order to blow a bridge. Once you have blown the above mentioned bridge, you have to find a map and a torch inside a village in order to reach the next level.

ENEMIES: Soldiers on foot, soldiers buried in the ground (?????) and death lines (yeah, like the ones at the office)

MOVEMENT: I tried my best to make it interesting to watch, but there's not much i could do that wouldn't cost time.

2: SEWERS

DESCRIPTION: First person view is used, and as usual on an 8 bit game, is kind of weird looking. This was in fact the easiest part to record, just grab those flares, take that compass kill one or two enemies and go straight to the exit.

ENEMIES: Gun soldiers and Knife soldiers

MOVEMENT: Fast paced, it takes some time to turn around and the cross hair bounces from left to right until you encounter an enemy.

LEVEL 3 NIGHT ASSAULT

One of the slowest parts of the game, just kill anything that moves and you'll be fine.

ENEMIES: Soldiers in the dark

MOVEMENT: You move the crosshair from one shadow to another, that's it.

LEVEL 4 FINAL SHOWDOWN

This was meant to be a maze but as you will see, there is no such thing, you go always straight forward killing enemies and avoiding any objects on your way, from my perspective, this is the most dynamic part of the movie.

ENEMIES: Soldiers, snipers and the final Boss!

MOVEMENT: every bullet follows the shortest path to reach you once it has spawned, in order to avoid them you need to move the character from one side to another to make the bullets go the opposite way, enemies move from left to right, just like ducks on a fair. The last boss requires 5 grenades to die, i stop the movie as soon as i drop the last grenade.

THANKS TO

Joe Smoke, Anthony Knight and Dammit9x for writing walkthroughs and ripping maps. You for watching.


mmbossman: People don't seem to find this game to be good TASing material. Rejecting as such.
adelikat: Accepting for publication to the Vault
Ilari: Processing

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