TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2405: wwmarx's GG Sonic The Hedgehog in 18:21.47

Console: Game Gear
Game name: Sonic The Hedgehog
Game version: any
ROM filename: Sonic The Hedgehog (JUE).sms
Branch:
Emulator: (unknown)
Movie length: 18:21.47
FrameCount: 66088
Re-record count: 14176
Author's real name: Wellington Marx
Author's nickname: wwmarx
Submitter: wwmarx
Submitted at: 2009-09-20 22:46:04
Text last edited at: 2009-11-05 03:48:09
Text last edited by: mmbossman
Download: Download (3699 bytes)
Status: decision: rejected
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Author's comments and explanations:
Sonic The Hedgehog. It's all I need to say.

Comments

(I don't speak english) This game is similar to the Master System, but has significant differences. The Game Gear version has a better gameplay.

The retreat I use before signpost prevents this rise, saving time.

The number of re-record mark 14.176, but in fact is about half that.

Thanks to Alden and Mike89 for tips and tricks.


mmbossman: This movie has brought up an issue that I figured would present itself sometime, namely the "This game is better on system X vs. system Y" argument. It is my position that each submitted run should be judged on its own merits, and not compared to a run that does not exist yet. In this case, were this movie to be published and later be challenged by a run using the SMS ROM, we could discuss the pros/cons of each and make an informed decision. However, there is not a published movie of this game yet, so I am rendering this decision based solely on the merits of this run.

My decision is to reject this movie for these reasons: There have been a couple suggestions for level time improvements posted in the thread thus far, specifically Bridge 1 and Scrap Brain 2. I am also slightly confused by the goal choice regarding fastest time and ignores bonus effects. If the author were to aim for the best in-game timer, he should not have stopped prior to the end of the level to prevent the signpost from spinning. However, if he's aiming for real-time, this can easily be improved in Bridge 2 due to horrible management of lag, which makes that level look particularly bad. I think this is certainly a game worthy of publication, but this run simply has too many flaws in it to be accepted.


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