Tool-assisted game movies
When human skills are just not enough

Submission #2444: Aglar, Aqfaq & Ferret Warlord 's NES Donkey Kong Jr. in 01:12.81

Console: Nintendo Entertainment System
Game name: Donkey Kong Jr.
Game version: JPN/USA
ROM filename: Donkey Kong Jr. (JU).nes
Emulator: (unknown)
Movie length: 01:12.81
FrameCount: 4376
Re-record count: 436
Author's real name: MJ, JJ, ?
Author's nickname: Aglar, Aqfaq & Ferret Warlord
Submitter: Aglar
Submitted at: 2009-11-09 12:46:58
Text last edited at: 2009-11-13 21:00:09
Text last edited by: flygon
Download: Download (1179 bytes)
Status: published
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Author's comments and explanations:
This is a mighty improvement over the current published run. It's the result of many years of hard work. The rerecord count is not, by near, right - the correct one should possible have 8 or even 9 digits.

Well, not really...

I (Aglar) threw this run together this summer after Aqfaq had sent me a request of trying to improve the current run. I had a quick run through the game and found out that I could improve level 3 by 2 frames. However, that would turn out to be 1 frame away from breaking the frame rule of 11 frames. But then on level 4 I managed to improve the previous run by 1 frame and this time there was no frame rule that could stop me, since it's the last level.

When the run was completed I posted it in the forums so that someone possibly would try to improve it and succeed, since I wasn't exactly exited about submitting a 1 frame improvement right away.

I added Aqfaq and Ferret Warlord as co-authors since they're both resonsible for inputs in this run. Aqfaq performs the glitch in level 1, Ferret Warlord plays the rest of level 1 and 2, and I play level 3 and 4 - if memory serves me right.

Also by submitting this I have, once again, a small hope that someone will try to improve it. So yeah... please try, and good luck!

This time I thank all members at TASvideos.org for finding out and understanding how awesome the concept of TAS is!

cpadolf: Accepting as a mighty 1 frame improvement over the published run.

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