TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








Misc:
Recommended/Notable:
Obsolete:
Display options:
No screenshots
No tier icons
No flag icons
Sort by:


[Tier: Moons] = Tier: Moons
[Notable improvement] = Notable improvement
[Console-verified] = Console-verified

[Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" in 05:36.43 by TASeditor.
FCEUX movie (.fm2) (date: 2014-03-23)
MKV file via BitTorrent (Modern HQ) (size: 9.87 MB, length: 08:00)
MP4 file via BitTorrent (Compatibility) (size: 12.00 MB, length: 08:00)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4219 — Author's comments
Discuss this movie
Obsoletes movie #1082 (05:43.47)
Rating: 8.1 (7 votes)
   
- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Zelda II: The Adventure of Link is quite different from most of the early games in the Legend of Zelda series. It combines an overworld view with side-scrolling platform stages. In addition, the character can gain experience and levels, visit towns, and earn spells and items which are needed to proceed.

However, the game also has a large glitch which produces massive speed when both Left and Right are pressed at the same time. Most of this run features Link racing across Hyrule so fast that the screen can't keep up, inexplicably warping between places that shouldn't be connected. Only a few items and one spell are collected, and the only enemy ever fought is the final boss. Luckily, he takes the same amount of damage no matter what level attack you have.

In this run, TASeditor beats the previous run by Inzult by 6.47 seconds due to an entirely new route and some optimizations. See the submission comments and discussion for more details.

For a run that completes the six palaces without using the Left + Right glitch, click here.

To see this movie played back on console, click here.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons][Notable improvement][Fastest Completion]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor, Arc & Inzult in 05:31.92 (2016-11-26)
- obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor in 05:35.93 (2014-07-28)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor in 05:36.43 (2014-03-23)
- - - obsoletes [Tier: Moons][Has commentary]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Inzult in 05:43.47 (2008-03-24)
- - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Inzult in 06:13.08 (2007-03-25)
- - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Gigafrost in 06:16.93 (2005-06-01)
Added [Tier: Moons]NES Zelda II: The Adventure of Link (USA) by Arc & Inzult in 38:38.45 (2016-11-10)
Added [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warpless" by Arc, FatRatKnight, Inzult & Rising Tempest in 45:26.04 (2016-11-08)
- obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) by Arc, Inzult & Rising Tempest in 45:35.36 (2016-09-24)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) by inzult & Rising Tempest in 45:42.13 (2014-04-19)
- - - obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) "no zipping or unintended exits" by Rising Tempest & Inzult in 47:57.05 (2008-05-19)
- - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Rising Tempest & Inzult in 48:14.98 (2007-01-26)
- - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Inzult in 49:00.25 (2006-09-21)
- - - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Rising Tempest in 49:41.67 (2006-05-28)
- - - - - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) "no zipping, no unintended exits" by Arc in 53:58.62 (2004-09-03)
- - - - - - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) "no zipping, no unintended exits" by Boco in 59:23.4 (2004-04-12)


Webmasters, please don't link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.