Tool-assisted movies
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| SNES Super Metroid (JPN/USA) "GT code, game end glitch" in 14:52.88 by amaurea, cpadolf & Total. |
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lsnes movie (.lsmv) (date: 2014-03-24) MKV file via BitTorrent (Modern HQ) (size: 35.33 MB, length: 18:47) MP4 file via BitTorrent (Compatibility) (size: 36.99 MB, length: 18:47) Mirror archive.org (MKV Modern HQ) Mirror archive.org (MP4 Compatibility) Watch on (www.youtube.com) Submission #4224 — Author's comments Discuss this movie Rating: 9.3 (14 votes)
| - Best ending - Takes damage to save time - Executes arbitrary code - Heavy glitch abuse - Corrupts memory - Heavy luck manipulation - Genre: Action - Genre: Adventure - Genre: Platform
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This movie has been obsoleted!Click here to see the movie that obsoleted it. Super Metroid is a very popular game with a long history of speedrunning and glitch exploration. One such glitch involving pressing Left and A together allows selecting glitchy beam combinations with a wide variety of side effects, most of which cause the game to crash. However, it was recently discovered that under the right conditions, one of the beam combinations (known as the "charged Space/Time Beam") can be used to reprogram the game! Thus, like Pokémon and Super Mario World, Super Metroid joins the collection of games that can be tricked into executing arbitrary code.
In this movie, amaurea, cpadolf and total travel to the Lower Norfair region much sooner than you would normally be able to in order to use a hidden debug code to obtain beams and weapon ammo. After this, they use a glitch to trigger the ending credits around seven minutes faster than the previous fastest completion of Super Metroid. For more details, see the run's comments and discussion thread.
We have many movies of Super Metroid on this site. Among them are runs that complete the game using the X-Ray glitch, using no heavy glitches, aiming for the lowest legitimate ingame time, backwards, and while collecting 100% of the items.
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Added
![Tier: Stars [Tier: Stars]](/css/favourite.png)
SNES Super Metroid (JPN/USA) "100%"
by Sniq in 1:01:47.03 (2019-08-01)
- obsoletes
SNES Super Metroid (JPN/USA) "100%"
by cpadolf in 1:08:15.74 (2013-08-05)
- - obsoletes
SNES Super Metroid (JPN/USA) "100%"
by cpadolf in 1:08:10.87 (2008-09-26)
- - - obsoletes
SNES Super Metroid (JPN/USA) "100%"
by JXQ in 1:10:45.02 (2007-03-19)
- - - - obsoletes
SNES Super Metroid (JPN/USA) "100%"
by JXQ in 1:13:10.22 (2006-04-20)
Added
![Tier: Moons [Tier: Moons]](/css/moontier.png)
SNES Super Metroid (JPN/USA) "game end glitch"
by Sniq in 06:42.54 (2018-08-18)
- obsoletes
SNES Super Metroid (JPN/USA) "game end glitch"
by Sniq in 06:50.81 (2018-03-21)
- - obsoletes
SNES Super Metroid (JPN/USA) "game end glitch"
by Sniq in 07:05.83 (2018-02-09)
- - - obsoletes
SNES Super Metroid (JPN/USA) "game end glitch"
by Sniq, Total & Aran Jaeger in 07:09.68 (2017-06-12)
- - - - obsoletes
SNES Super Metroid (JPN/USA) "game end glitch"
by Sniq, Taco & Total in 07:14.67 (2017-01-13)
- - - - - obsoletes
SNES Super Metroid (JPN/USA) "game end glitch"
by Taco, Sniq & Total in 07:14.75 (2015-08-06)
- - - - - - obsoletes ![Tier: Moons [Tier: Moons]](/css/moontier.png)
SNES Super Metroid (JPN/USA) "game end glitch"
by Total, Sniq & Cpadolf in 07:15.95 (2014-07-05)
- - - - - - - obsoletes
SNES Super Metroid (JPN/USA) "game end glitch"
by cpadolf in 12:54.71 (2014-05-19)
- - - - - - - - obsoletes
SNES Super Metroid (JPN/USA) "X-Ray glitch"
by cpadolf in 21:25.12 (2012-03-04)
- - - - - - - - obsoletes
SNES Super Metroid (JPN/USA) "GT code, game end glitch"
by amaurea, cpadolf & Total in 14:52.88 (2014-03-24)
- - - - - - - - - obsoletes
SNES Super Metroid (JPN/USA) "X-Ray glitch"
by cpadolf in 21:35.57 (2009-04-08)
- - - - - - - - - - obsoletes
SNES Super Metroid (JPN/USA) "X-Ray glitch"
by Cpadolf & hero of the day in 22:01.18 (2008-06-29)
Added
![Tier: Stars [Tier: Stars]](/css/favourite.png)
![Recommended for newcomers [Recommended for newcomers]](/css/newbierec.gif)
SNES Super Metroid (JPN/USA)
by Sniq in 35:58.31 (2018-03-20)
- obsoletes
SNES Super Metroid (JPN/USA) "reverse boss order"
by Saturn in 46:42.38 (2012-07-16)
- obsoletes
![Tier: Moons [Tier: Moons]](/css/moontier.png)
SNES Super Metroid (JPN/USA)
by Sniq in 37:39.1 (2017-04-02)
- - obsoletes
SNES Super Metroid (JPN/USA) "reverse boss order"
by Taco, Kriole & Hero of the Day in 48:06.65 (2012-01-16)
- - obsoletes
SNES Super Metroid (JPN/USA)
by Taco & Kriole in 38:41.52 (2009-10-25)
- - obsoletes
SNES Super Metroid (JPN/USA) "ingame time"
by Saturn in 39:15.3 (2011-10-30)
- - - obsoletes
SNES Super Metroid (JPN/USA)
by hero of the day in 39:32.8 (2008-03-02)
- - - obsoletes
SNES Super Metroid (JPN/USA) "ingame time"
by cpadolf in 41:02.4 (2008-03-02)
- - - - obsoletes
SNES Super Metroid (JPN/USA)
by hero of the day in 40:57.85 (2007-02-09)
- - - - obsoletes
SNES Super Metroid (JPN/USA) "ingame time"
by cpadolf in 41:22.47 (2008-03-02)
- - - - - obsoletes
SNES Super Metroid (JPN/USA)
by Terimakasih in 46:37.08 (2005-03-28)
- - - - - - obsoletes
SNES Super Metroid (JPN/USA)
by Terimakasih in 47:07.23 (2004-12-18)
- - - - - - - obsoletes
SNES Super Metroid (JPN/USA)
by Terimakasih in 48:09.9 (2004-11-30)
- - - - - - - - obsoletes
SNES Super Metroid (JPN/USA)
by Terimakasih in 47:50.93 (2004-11-27)
- - - - - - - - - obsoletes
SNES Super Metroid (JPN/USA)
by Frenom in 51:52.3 (2004-08-16)
- - - - - - - - - - obsoletes
SNES Super Metroid (JPN/USA)
by Frenom in 53:09.78 (2004-07-28)
- - - - - - - - - - - obsoletes
SNES Super Metroid (JPN/USA)
by Frenom in 53:40.07 (2004-07-21)
Added
![Tier: Moons [Tier: Moons]](/css/moontier.png)
SNES Super Metroid (JPN/USA) "low%"
by Sniq in 46:32.02 (2016-12-02)
- obsoletes
SNES Super Metroid (JPN/USA) "low%, Ice Beam"
by Saturn in 42:37.13 (2012-12-10)
- obsoletes
SNES Super Metroid (JPN/USA) "low%, Speedbooster"
by NameSpoofer in 44:18.62 (2012-12-18)
- - obsoletes
SNES Super Metroid (JPN/USA) "low%, Ice Beam"
by Terimakasih in 51:05.75 (2004-12-12)
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