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Tool-assisted game movies
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[Tier: Moons] = Tier: Moons

[Tier: Moons]SNES Super Metroid (JPN/USA) "GT code, game end glitch" in 14:52.88 by amaurea, cpadolf & Total.
lsnes movie (.lsmv) (date: 2014-03-24)
MKV file via BitTorrent (Modern HQ) (size: 35.33 MB, length: 18:47)
MP4 file via BitTorrent (Compatibility) (size: 36.99 MB, length: 18:47)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4224 — Author's comments
Discuss this movie
Rating: 9.3 (14 votes)
   
- Best ending
- Takes damage to save time
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Super Metroid is a very popular game with a long history of speedrunning and glitch exploration. One such glitch involving pressing Left and A together allows selecting glitchy beam combinations with a wide variety of side effects, most of which cause the game to crash. However, it was recently discovered that under the right conditions, one of the beam combinations (known as the "charged Space/Time Beam") can be used to reprogram the game! Thus, like Pokémon and Super Mario World, Super Metroid joins the collection of games that can be tricked into executing arbitrary code.

In this movie, amaurea, cpadolf and total travel to the Lower Norfair region much sooner than you would normally be able to in order to use a hidden debug code to obtain beams and weapon ammo. After this, they use a glitch to trigger the ending credits around seven minutes faster than the previous fastest completion of Super Metroid. For more details, see the run's comments and discussion thread.

We have many movies of Super Metroid on this site. Among them are runs that complete the game using the X-Ray glitch, using no heavy glitches, aiming for the lowest legitimate ingame time, backwards, and while collecting 100% of the items.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "100%" by Sniq in 1:01:47.03 (2019-08-01)
- obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by cpadolf in 1:08:15.74 (2013-08-05)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "100%" by cpadolf in 1:08:10.87 (2008-09-26)
- - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:10:45.02 (2007-03-19)
- - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:13:10.22 (2006-04-20)
Added [Tier: Moons][Fastest Completion]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq in 06:42.54 (2018-08-18)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq in 06:50.81 (2018-03-21)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq in 07:05.83 (2018-02-09)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Total & Aran Jaeger in 07:09.68 (2017-06-12)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Taco & Total in 07:14.67 (2017-01-13)
- - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Taco, Sniq & Total in 07:14.75 (2015-08-06)
- - - - - - obsoletes [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "game end glitch" by Total, Sniq & Cpadolf in 07:15.95 (2014-07-05)
- - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by cpadolf in 12:54.71 (2014-05-19)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by cpadolf in 21:25.12 (2012-03-04)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "GT code, game end glitch" by amaurea, cpadolf & Total in 14:52.88 (2014-03-24)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by cpadolf in 21:35.57 (2009-04-08)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by Cpadolf & hero of the day in 22:01.18 (2008-06-29)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]SNES Super Metroid (JPN/USA) by Sniq in 35:58.31 (2018-03-20)
- obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "reverse boss order" by Saturn in 46:42.38 (2012-07-16)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) by Sniq in 37:39.1 (2017-04-02)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "reverse boss order" by Taco, Kriole & Hero of the Day in 48:06.65 (2012-01-16)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52 (2009-10-25)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by Saturn in 39:15.3 (2011-10-30)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 39:32.8 (2008-03-02)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by cpadolf in 41:02.4 (2008-03-02)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 40:57.85 (2007-02-09)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by cpadolf in 41:22.47 (2008-03-02)
- - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 46:37.08 (2005-03-28)
- - - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 47:07.23 (2004-12-18)
- - - - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 48:09.9 (2004-11-30)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 47:50.93 (2004-11-27)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 51:52.3 (2004-08-16)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:09.78 (2004-07-28)
- - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:40.07 (2004-07-21)
Added [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "low%" by Sniq in 46:32.02 (2016-12-02)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Saturn in 42:37.13 (2012-12-10)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Speedbooster" by NameSpoofer in 44:18.62 (2012-12-18)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Terimakasih in 51:05.75 (2004-12-12)


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.