Tool-assisted game movies
When human skills are just not enough

Submission #2602: Scepheo's DS Myst DS in 01:07.16

Console: Nintendo DS
Game name: Myst DS
Game version: USA
ROM filename: Myst.nds
Emulator: (unknown)
Movie length: 01:07.16
FrameCount: 4030
Re-record count: 800
Author's real name: K. Linnartz
Author's nickname: Scepheo
Submitter: Scepheo
Submitted at: 2010-03-18 00:05:10
Text last edited at: 2012-12-30 10:40:23
Text last edited by: feos
Download: Download (1457 bytes)
Status: published
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Author's comments and explanations:

(Link to video)
Myst. The epic puzzle game whose puzzles will take you hours to solve. Unless, of course, you know the answer and all you need to do is flip switches.

!Comments Although you'll encounter many brainmelting puzzles when normally playing trough Myst, all the game really requires you to do is flip the eight switches around the island, get the blank page and bring it to Atrus.

One of the hardest things about this is the fireplace code which must be obtained in order to get access to Atrus. However, this being a TAS, the code is known and is entered in the most entertaining fashion I could think of.

Special thanks for the SDA run for giving me the idea for this.

Suggested screenshot: frame 1417

Baxter: The amount of work one has to put into a TAS is not a reason in itself to accept of reject a TAS. Having to deal with a lot of routeplanning, lag reduction, luck manipulation and other things however does usually set the TAS apart from the speedrun. This TAS only differs from the speedrun in reaction time, which is even less of a difference than for instance minesweeper, where also the thinking time is avoided, and luck manipulation required. This is not the fault of the TASer, but the game. Rejecting due to bad game choice.

adelikat Unrejecting this submission for consideration into the Vault tier

FractalFusion: Accepting for publication into Vault tier.

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