Tool-assisted game movies
When human skills are just not enough

Submission #2738: GlitchMan's NES Hook in 23:19.64

Console: Nintendo Entertainment System
Game name: Hook
Game version: USA
ROM filename: Hook (U).nes
Emulator: (unknown)
Movie length: 23:19.64
FrameCount: 84117
Re-record count: 24125
Author's real name:
Author's nickname: GlitchMan
Submitter: GlitchMan
Submitted at: 2010-07-10 15:19:33
Text last edited at: 2010-07-23 01:36:04
Text last edited by: GlitchMan
Download: Download (15352 bytes)
Status: published
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Author's comments and explanations:

Hook for the NES

Emulator Used

FCEUX 2.1.2-interim


  • Aims for fastest time

  • Takes damage to save time

  • Manipulates luck

  • Abuses programming errors in the game

About the Game

Hook is a licensed NES game that is based on the movie of the same name. In this game you control Peter Pan and you have to go from stage to stage collecting items. It is a somewhat non-linear game as there are divided paths on the map screen. The map screen setup only enabled me to skip one level and that was a flying stage. You have to collect a certain number of items in order to complete a stage. You also have to collect four special items (clock, magic sword, horn, and a tooth) in order to advance to the next path on the map screen.

Tricks and Glitches

Faster Horizontal Velocity

You can obtain this by sliding on a banana peel (this way is the fastest) or getting hit by a pirate's sword, dragon, spider, or any similar enemy. This does not work on projectiles though.

Falling Through the Floor

There is a glitch where if you land on the ground at the same time you get hit by an enemy or projectile, you can actually fall through the floor. Another way to do this is by standing near a wall and face the pirate while he's stabbing you. You don't even need to do anything (you can do this in real time too) and you will end up going into the wall and falling through the floor.

Climbing Up Ladders Fast

You can use turbo A while you press up and left/right and he can climb up ladders fast.

Final Comments

TASing this game was not easy. There was lots of luck manipulation because I had to have a pirate to fire a bullet so I could fall through the floor or have the pirate to stab his sword at a particular frame.

Despite that, this run was an enjoyable experience and I think this run will be a great representation for Hook on the NES. Thanks goes to everyone for supporting and commenting on my TAS of this game.

FractalFusion: I'll judge this submission soon.

FractalFusion: Good enough to be accepted for publication, though the music really doesn't do this run a favor. It goes pretty slowly at first, but the glitches and damage to boost speed manage to save this one.

Velitha: Processing...

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