Tool-assisted game movies
When human skills are just not enough

Submission #2758: Kyman & Sonikkustar's SNES Addams Family, The in 03:06.8

Console: Super NES
Game name: Addams Family, The
Game version: USA
ROM filename: Addams Family, The (U) [!].smc
Emulator: (unknown)
Movie length: 03:06.8
FrameCount: 11208
Re-record count: 15895
Author's real name: Kyle L. & Nelson Martinez
Author's nickname: Kyman & Sonikkustar
Submitter: Kyman
Submitted at: 2010-07-22 20:08:09
Text last edited at: 2010-07-30 00:59:50
Text last edited by: Velitha
Download: Download (1296 bytes)
Status: published
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Author's comments and explanations:
Addams family is a very long platformer for the SNES, which is also very difficult in real time. With tools, both of those thing change.

This is a 753 frame improvement over the previous published run: http://tasvideos.org/1411M.html

Game objectives

  • Emulator used: snes9x-1.43-rerecording-v17
  • Aims for fastest time
  • Takes no damage
  • Abuses programming errors
  • Dances to the music
  • Stabs a woman

Tricks & Adresses used

All of the tricks and memory adresses used in this run can be found at http://tasvideos.org/GameResources/SNES/AddamsFamily.html


We started this run when I noticed you could get the shoes twice and then get the sword and quit and continue and end up at the main door, which only saved 20 or so frames but it was something. Then Sonikkustar noticed you can skip the piranha room and warp out of the room after it, which saved around 10 seconds. The rest of the savings is from optimization of the speed. Also listen closely in the treasury ;)

Suggested Screenshots

Frames 10931

Anyways, enjoy the run!

FractalFusion: Accepting as an improvement to the published movie.

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