TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2819: marzojr's Genesis Tails in Sonic The Hedgehog in 14:13.7

Console: Sega Genesis
Game name: Tails in Sonic The Hedgehog
Game version: USA
ROM filename: s1tails.bin
Branch:
Emulator: Gens 11a
Movie length: 14:13.7
FrameCount: 51222
Re-record count: 44956
Author's real name: Marzo Junior
Author's nickname: marzojr
Submitter: marzojr
Submitted at: 2010-08-28 00:32:40
Text last edited at: 2014-01-06 00:03:13
Text last edited by: marzojr
Download: Download (4175 bytes)
Status: published
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Author's comments and explanations:

(Link to video)
Part 2 Playlist

Improved precision and a couple of obvious improvements bring down Tails' quest by 2 seconds, 50 frames.

This run uses the 2.1.1 version of Pu7o's Miles 'Tails' Prower in Sonic the Hedgehog hack.

Game objectives

  • Emulator used: Gens 11a + S3KCamhack + SolidityViewer + (partial)HitboxDisplay + LUA HUD for Genesis Sonic games
  • Aims for fastest time
  • Takes no damage
  • Abuses programming errors
  • Ignores delays caused by bonus effects

Comments

Green Hill Zone (all acts) and Spring Yard Zone 1 have all been improved to the follwing times:
Act New time Old time Savings
Green Hill Zone 1 0:15::31 0:16::34 63
Green Hill Zone 2 0:14::54 0:15::15 21
Green Hill Zone 3 0:28::15 0:28::25 10
Spring Yard Zone 1 0:17::25 0:18::41 76
Total improvement in in-game time: 170 frames, or 2 seconds and 50 frames.

The times given are the in-game timer values. The value after the final colon pair indicates the in-game frame counter, and is restricted to the 0-59 range. It is updated every frame (except during lag frames), and increments the in-game second when resetting to zero.

Stage by stage comments

Green Hill Zone 1

An obvious slope jump, using flight to avoid breaking the monitor, combine to a large speed boost. Improved precision until the end carry the day.

Green Hill Zone 2 & 3

More precise play in the beginning of the acts. That is it.

Spring Yard Zone 1

The most obvious improvement -- who needs speed shoes when you can abuse the enforced screen boundaries of flight to get nearly the same speed?

Other Comments

Possible improvements: If one were to accept damage in the run, Scrap Brain 2 might be improvable by 6 frames by getting hurt at the saw. There are no other improvements of which I am aware of at this time, and all my attempts at improving the other levels failed.


Mister Epic: Added YouTube module.


FractalFusion: Judging.

FractalFusion: Accepting as an improvement to the published run.


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