TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2866: sparky's PSX Chocobo Racing in 27:12.02

Console: Sony PlayStation
Game name: Chocobo Racing
Game version: JPN
ROM filename: Chocobo Racing (J) [SLPS-01951].bin
Branch:
Emulator: (unknown)
Movie length: 27:12.02
FrameCount: 97921
Re-record count: 35006
Author's real name: T.K.
Author's nickname: sparky
Submitter: sparky
Submitted at: 2010-10-09 15:45:38
Text last edited at: 2011-03-23 16:24:57
Text last edited by: sparky
Download: Download (6300 bytes)
Status: published
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Author's comments and explanations:

About this game

This is Race Game released by Square in 1999 that has Final Fantasy series popular character "Chocobo" as a main character. Offence and defence by using Abilities and Magic Stone is feature. For details, please see http://en.wikipedia.org/wiki/Chocobo_Racing By the by, all this game's music is arrangement of Final Fantasy's. (excluding ending theme)

Emulator

  • PCSX-RR v0.1.3
  • TAS Soft Graphics Plugin 0.2
  • TAS Sound Plugin 0.2 (When movie playback, I recommend using Eternal SPU Plugin or Iori's DirectSound Driver. It provides superior sound without desync.)
  • BIOS: SCPH-1000.bin

ROM version

This run uses (J) version ROM. The reason that is 9th stage "Fantasia" difficult is very different between (J) and (U). In (U) version's this stage, there are many guardrails that prevents sliding off the track. So (J) version is more difficult than (U).

Spin Turbo

This is very important technique for saving time. If player keep on doing drift a certain amount of time, it would spin as a penalty. In the second time of spinning, player can get high speed by pressing acceleration button. But acceleration direction is decided player's direction at timing pressing button, so it is difficult to efficient use this by human power.

Luck Manipulation

In this run, I intended to get specific Magic Stone from Random Magic Stone as much as. (Mainly, Haste and Reflect) Main method for getting specific Magic Stone is:
  • Changing timing getting Random Magic Stone.
  • Charging to opponent.
  • Doing Spin Turbo and changing timing it.
Normally in this game, player is attacked about five times at least by Magic Stone or Ability in 1 race. (excluding earlier courses) In this run, I minimalize opponent's attack by Luck Manipulation.

Takes damage to save time

In 9th stage rival is Bahamut. His ability "Mega Flare" gives terrible damage to all opponents. It is impossible to prevent using this ability, and opponents can't guard or avoid this attack. So in this run, I relieved this damage by absorbing smaller damage instead at the last minute.

Character Introduction

Ability's explanation is authority in-game's
Name Speed Grip Ability Ability's explanation
Chocobo mid mid Dash Speed you up for the short time
Mog mid mid Flap Lets you fly over bad terrain
Golem low high Grip-up Makes your vehicle handle better
Goblin high low Mug Steal a rival's Magic Stone
Black Magician high low Magic Plus Increases your Magic Stone's power
White Mage low high Barrier Protects you from attacks
Chubby Chocobo low high Receive Get any Magic Stones used on you
Behemoth low high Chage Accelerate to attack opponents
Bahamut high low MegaFlare Rain fireballs on all your foes
Character used by player is able to chose the others character's Ability.


Mukki: Judging...

Mukki: Accepting for publication. A great run, although it's unfortunate that the game doesn't allow for many shortcuts. Episodes 7 and 9 were the run highlights. Good work.

sgrunt: Looks like this is a game I can dump reliably, so processing.


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