TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #2927: sparky's SNES Rockman & Forte "Rockman" in 28:03.12

Console: Super NES
Game name: Rockman & Forte
Game version: JPN
ROM filename: Rockman & Forte (J) [!].smc
Branch: Rockman
Emulator: (unknown)
Movie length: 28:03.12
FrameCount: 100987
Re-record count: 149670
Author's real name: T.K.
Author's nickname: sparky
Submitter: sparky
Submitted at: 2010-12-04 19:51:24
Text last edited at: 2011-11-07 00:15:27
Text last edited by: Ilari
Download: Download (8164 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

Emulator

  • snes9x rerecording 1.43 v17
  • Use WIP1 Timming
  • Allow Left+Right / Up+Down

Uses death to save time

In King fortress 2, when you die after beating mid boss, you can quickly go to next room.

Takes damage to save time

Upgrade parts "Counter attacker" is available when Rockman's HP is lower 8, and it increase offensive power.

Abuses programming errors

Trick First used time Frames
Going into upper right or left corner 5:03 18200
<new> Going into lower right or left corner 9:54 35650
<new> Going into moving block 5:17 19000
<new> Going into belt conveyor 7:14 26000
Passing through wall, ceiling and ground 5:03 18200
Floating in the air (can't move) 5:27 19600
Air dash (require T.Blade) 17:02 61350
<new> Air walk 2:34 9250
Skipping mini boss 5:10 18600
<new> Instant kill the boss 14:07 50800
Shot from erroneous position 15:03 54200

Luck manipulation

  • Getting weapon energy and bolts.
  • Enemy's action pattern.
In this game, RNG doesn't change depending on time. How to manipulate RNG that can be manipulated by Rockman's action without waste time is shown below. You can see its appearance at 0x7E00FB (2byte, hex).
  • Hit buster or a part of special weapons to enemy or object.
  • Beat the enemy which have possibility of dropping item.
  • Spread S.Drill one time or two times.
  • Use W.Burner in the water.

Thanks

I referred to parrot14green and FractalFusion's submission and forum to make this run. Especially, I got a lot of advices from parrot14green. Thank you very much!


sgrunt: Replaced the submission file with one that is three frames faster.
klmz: Claimed for judging.
sgrunt: Replaced the submission file again with a 30 frame improvement.
Mister Epic: Added Dailymotion module (encoded from that 30 frame improvement)
klmz: Good quality and positive audience feedback. I think we can have this submission under a traditional "character_choice" + "any%" category alongside the two currently published movies of the same game.
Mister Epic: Waiting for mmarks' HD encode, then I'll publish.

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