Submission #2952: t3h_Icy's NES Urban Champion in 00:27.82

Nintendo Entertainment System
baseline
FCEUX 2.0.3
1672
60.0988138974405
231
Unknown
Urban Champion (JU).nes
Submitted by t3h_Icy on 12/22/2010 10:54:53 AM
Submission Comments
Goals:
   * Completes the first set of Rounds (Rounds 1, 2 and 3)
   * Completed in the fastest time possible
   * Manipulates luck
   * Uses glitches
This is my second TAS of this game, which obsoletes my previous one by 119 frames.
I discovered a sliding glitch which allows you to move at a much faster speed than just walking. This is done by pressing away and then forward twice in quick succession. I also did a few small optimizations from my previous TAS that I wasn't aware of before.
Round 1) This is mostly the same as before, only that I stay slightly more to the right than before. This allows me to still beat the opponent in 4 side-steps, but I'm more to the right, which not only helps in Round 2, but also saves 6 frames for this round as the opponent has less distance to walk. Even the smallest distance more to the right won't allow me to defeat the opponent.
Round 2) This is again mostly the same; the combination of the sliding glitch and being more to the right than my previous TAS means that I can attack earlier, and save using a whole punch. This saves 39 frames.
Round 3) This is where most of the frames are saved and the sliding glitch gets to shine. In my first TAS, normally defeating the opponent was just 5 frames slower than using the side-step glitch again, but this time I save over a full second. This is mostly just by meeting the opponent much earlier than walking, but doing this saves punching two times extra and also being able to attack earlier. With the new glitch, beating the opponent in the traditional fashion is significantly faster than side-stepping.
Unless there's yet another glitch I'm not aware of, this is fully optimized.
For those that prefer watching on Youtube, I uploaded the video on my account. You can watch it here: http://www.youtube.com/watch?v=dNPG03u6tfQ

mmarks: Added YouTube module
klmz: We don't undo old publications, no matter how uninteresting we consider them nowadays. We accept small improvements to already very tightly optimized movies, provided that there's no strong objections from the audience.
klmz: This time, we accept this submission as an improvement to the currently published movie.
Last Edited by adelikat on 9/21/2023 2:31 AM
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