|GBA Castlevania: Aria of Sorrow (USA) "all souls" in 18:45.26 by Fz-Last, alkdcY & Pike.|
|VBA movie (.vbm) (date: 2015-10-28)|
MKV file via BitTorrent (Modern HQ) (size: 61.69 MB, length: 20:41)
MP4 file via BitTorrent (Compatibility) (size: 60.68 MB, length: 20:41)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4889 — Author's comments
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Obsoletes movie #1759 (24:56.1)
Rating: 9.3 (14 votes)
|- Best ending|
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
This movie has been obsoleted!Click here to see the movie that obsoleted it.
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive. Contrary to the previous publication, which used no glitch warps (either by death or by getting out-of-bounds using transform souls), this run makes extensive use of them, knocking off 6 minutes and 10.84 seconds of it. However, the previous publication is still worth a watch, as it demonstrates how such a run would look like if no glitch warps were used. If you would like to see the game beaten even faster, don't miss the any% run by klmz.
Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.