TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #306: nifboy's Genesis Cadash in 22:45.95

Console: Sega Genesis
Game name: Cadash
Game version: USA
ROM filename: Cadash (U) [c][!].smd
Branch:
Emulator: (unknown)
Movie length: 22:45.95
FrameCount: 81957
Re-record count: 3207
Author's real name: Stephen Kalb
Author's nickname: nifboy
Submitter: nifboy
Submitted at: 2004-09-05 04:27:54
Text last edited at: 2004-09-27 13:45:53
Text last edited by: Phil
Download: Download (7358 bytes)
Status: decision: rejected
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Author's comments and explanations:
This is quite a large improvement over my previous run. I'd say about three minutes of it are taken off due to passing up the Mermaid scale, one minute due to a willingness to take more damage, and the rest due to miscellaneous improvements.

The big improvement, passing up the mermaid scale, was due to me realizing just how little water there was over the course of the run. Add in the fact that there's a shortcut right at the cave entrance and I'm able to skip the most annoying boss in the game, Kraken.

Damage in the game can be divided into two types: 20 damage and negligible damage. There are a couple points in the game where I take a lot of negligible damage to avoid taking 20. I also kill fewer enemies. While this results in me ending a level lower than v1, which has some unintentional consequences (I can't make the first two eyes after the gold door collide anymore), but improves the run considerably.

Various tricks used, miscellaneous info:

Movie categories:
Takes damage to save time
Dies to save time (less of a shortcut, more of a "Hey, free health refill!")
Genre: Action/Platformer


Phil: An interesting game but I saw some imperfections that need to be corrected before publishing a movie of this game.
Ex.: There's a place where you must wait for a platform but an eagle is there. The problem is you killed the eagle when the platform was there. To save time, instead of waiting, you should have killed it.
There's probably some bosses battles that could be improved.

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