Submission #3168: X2poet's Arcade Metal Slug 3 in 27:09.55

Arcade
baseline
FBA-rr 0.0.5a
97773
60
124206
Unknown
mslug3.zip
Submitted by X2poet on 6/2/2011 10:21:25 AM
Submission Comments

Objective

  • Aims for fastest time of two players
  • Genre:Shooter
  • Emulator FBA-rr 005a
  • Manipulate luck
  • 2 players
  • No death
  • Hardest difficulty
  • Shortest Route
  • Allows getting zombie
  • Best Ending

About

This one was planned before Metal Slug X,but I choose a wrong route,so I stopped this one at first. This is the longest Metal Slug because of the universe autoscoller scene. And the biggest difference between X and 3 is the smoke cannot do damage.
If you want to see another route's run.Watch this. [dead link removed] It is a run before Mission 4 that choose the main route

Power Data

  • Pistal:10
  • H:10
  • Satelite:10
  • L:21 big L:22
  • S:200
  • F:0 to 300
  • G:150
  • R:30
  • C:30
  • Armor's bomb:200
  • R slug's Cannon:200
  • Grerade:100
  • Cannon:200
  • Missile:200
  • Air Bomb:200
  • Capsule's bomb:200
  • Zombie's blood:100/2 frames.

BOSS HP

  • Mission 1:8500
  • Mission 2:1000 per alien and I haven't find the address of the stone and need not
  • Mission 3:10000
  • Mission 4:8000
  • Mission 5:12750 12000 Last boss 15000+20000
Fyi. Edit:correct wrong data.

About Missions

Mission 1

Go up and avoid lags.Using 2 Armors to fight with boss

Mission 2

Get a C,and using zombies' blood 5 to kill the aliens.

Mission 3

Select a shorter route and using L and H fight with boss.

Mission 4

Getting fat to manipulate enemies' appearence,and Marco must wait for Fio to manipulate mosqito's movement.So there is no influence.Manipulate luck in the boss battle,get L in the left.

Mission 5

Heave luck manipulation.Getting useful bombs. Alien brain battle getting 3 L. Getting an S before the 3rd door. Last boss it can manipulate luck to get bombs.But if do that,I must stop attack to manipulate it appaar. Cannon smoke of Mehicle Slug cannot do damage to the boss.So I get out of Mehicle at first.

Summary

All of the items is determined before the enemie's appearence,and it is according to the frame and HP. So I have worked on this for a long time.

Thanks

mtvf1's lua script that can help me find the random memory address. Sonikkustar's route suggestion.
Have fun now.

Nach: Getting this to sync was a pain in the neck, but it works. Nice run of the craziest game in the series. Good response, accepting as first run for this game.
sgrunt: Well, since this is syncing for me, and no one else seems to be up to the task...
Last Edited by adelikat on 9/22/2023 2:09 PM
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