Tool-assisted game movies
When human skills are just not enough

Submission #3353: ColorAndPSK's NES Cross Fire in 06:39.69

Console: Nintendo Entertainment System
Game name: Cross Fire
Game version: JPN
ROM filename: Cross Fire (J).nes
Emulator: (unknown)
Movie length: 06:39.69
FrameCount: 24021
Re-record count: 197
Author's real name: Rick & Peshinko
Author's nickname: ColorAndPSK
Submitter: ColorAndPSK
Submitted at: 2011-11-06 23:41:34
Text last edited at: 2011-12-27 02:41:36
Text last edited by: Ilari
Download: Download (2540 bytes)
Status: decision: cancelled
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Author's comments and explanations:


This is probably the first tool-assisted run of Cross Fire for the NES, where it shows a heavy glitch abuse and the wall thru glitch for skip the stages.

Stage by stage comments

Stage 1

A mid pacifist run, enemy evasion and more of the half stage omitted

Stage 2

Same as above, with the floating bug (using turbo shooting)

Note: Only works in screens without too much graphic & enemies

Stage 3

Same as stage 1

Stage 4

Same as above, and boss fight skipping

Stage 5

Same as Stage 4, with boss fight skipping

Walk thru walls: Can be done with a 30fps turbo shooting + right pad, in some platforms. Some holes an be "walked" without falling, and the dead-end walls can be used for the warp glitch

This was recorded in a real time run, so default speed is used in the whole run

FractalFusion: Hello, ColorAndPSK, and welcome to the forums.

Unfortunately, we've had a faster run submitted. Please read the discussion thread for more details. I'm cancelling the run for now. If you would like to discuss the matter, please post in the discussion.

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