Tool-assisted game movies
When human skills are just not enough

Submission #3361: TASeditor's SNES Super Adventure Island in 16:44.22

Console: Super NES
Game name: Super Adventure Island
Game version: USA
ROM filename: Super Adventure Island (U) [!].smc
Emulator: (unknown)
Movie length: 16:44.22
FrameCount: 60253
Re-record count: 15035
Author's real name:
Author's nickname: TASeditor
Submitter: TASeditor
Submitted at: 2011-11-13 14:02:00
Text last edited at: 2011-12-07 14:13:09
Text last edited by: Ilari
Download: Download (4571 bytes)
Status: published
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Author's comments and explanations:
That's a 759 frames improvement. Most frames are impoved by better boss fighting, quicker uphill running and less fruits beeing collected.


Game objectives

  • Emulator used: Snes9X v1.52-rr-r185
  • Allow Left+Right / Up+Down
  • Sync samples with sound CPU


Tricks used in this TAS

  • Backwards jumping

To perfom backwards jumps press left one frame before the charakter is able to jump. But it don't work after throwing a boomerang or a hammer.

  • High-jump cancel

After a High-jump it's possible to cancel the jump by throwing a boomerang or a hammer. Usefull in vertical levels.

  • Backwards running

At fullspeed press Right+Left for a few frames, this will cause the charakter turns around, accerlate by pressing Right, after several frames press Right+Left again and so on. This is slower than normal running, so it's only for entertainment.

Stage comments

  • I collected fruits in the underwater levels to avoid dying.

  • Not every downhill slope accerlate the charakter, some also decrease the speed value.

DarkKobold: Accepting as an improvement to the published movie.

Toothache: publication underway

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