TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #3464: Nahoc's N64 Tony Hawk's Pro Skater 2 in 05:18.72

Console: Nintendo 64
Game name: Tony Hawk's Pro Skater 2
Game version: USA
ROM filename: Tony Hawk's Pro Skater 2 (U) [!].z64
Branch:
Emulator: (unknown)
Movie length: 05:18.72
FrameCount: 19123
Re-record count: 25004
Author's real name: Cohan C.-L.
Author's nickname: Nahoc
Submitter: Nahoc
Submitted at: 2012-02-16 04:44:55
Text last edited at: 2012-03-07 14:02:39
Text last edited by: Nahoc
Download: Download (2195 bytes)
Status: published
Click to view the actual publication
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:

(Link to video)

Tony Hawk’s Pro Skater 2 features the series' trademark open-ended gameplay, in which the player (playing as a professional skateboarder) completes a number of tasks which result in cash rewards. With money gained, the player can then purchase skill improvements and better skateboards. THPS2 was also the first game in the series to introduce the manual, a skateboarding trick where the performer balances on two wheels. This enables players to string together trick combos. The game also introduced the Noseslide, Tailslide, Bluntslide, Nosebluntside, Feeble, and Overcrook grinds. It was also the first of the Pro Skater games to feature Create-a-Skater and Park Editor features, now staples in the series.

Game Objectives

  • Emulator used: Mupen64 0.5 rerecording v8
  • Aims for fastest time
  • Genre: Sport
  • Even better than the 1st one

Here are the four main tricks used in this run:

Grinding

Grinding usually adds to your speed. This is why I jump many times on the same rail to reach optimal speed. Upward rails give speed faster than downward rails for some reason.

Wallriding

While wallriding, you can jump a second time to reach higher areas.

Jumping

Jumping keeps most of your speed.

Manual

Manuals keep your combo going and add to your multiplier. They are useful to get the high points goals.

Comments

I chose to reach the ending credits as fast as possible, instead of going for 100% requirements.

Character Choice

I used Tony Hawk because he already has a lot of speed and spin. After the first stage, I just have barely enough money to max those two stats. Visiting the store takes about 6 seconds; since the other stats seemed useless to me I decided to visit it only once.

Stage by Stage Comments

The Hangar

After uploading my first WIP, YouTube user stevoisiak notified me that it was possible to get both the first gap and the "nosegrind over the pipe" goals. It took a lot of work, but I finally pulled it out. I also was able to get the third gap and grind the end of the propeller at the same time.

School II

This stage is pretty straight-forward. I doubt there’s a better possible route here.

Marseilles

Again, another pretty straight-forward stage. I get the minimum points to still get in first position. In THPS2, you can’t trigger the ending credits if you don’t have all three gold medals.

New York City

Hitting "retry" here (like in neskamikaze's run) is slower, since I don't aim for in-game time. Looking back at this, I think there's a way to quit Joey's sculpture faster while still getting the goal.

Venice Beach

Here, there may be a way to get the sick score goal before reaching the secret tape, which would save a bit of time. I tried three different routes and the one you see turned out to be the fastest.

Skate Street

Same two rounds.

Philadelphia

My favorite stage! The route is pretty different from the RTA run and way more entertaining.

Bullring

Grinds, grinds, grinds, fun, gold medals, etc.

Comparison Table

Here I compare the times I got in each stage with neskamizake's times (taken from this video). Since there weren't any better/TASed Tony Hawk's Pro Skater 2 run, those were my goals to beat.

Levels Nahoc's in-game time neskamizake’s in-game time Time saved
The Hangar 14 seconds 24 seconds 10 seconds
School II 22 seconds 26 seconds 4 seconds
Marseilles 5 and 5 seconds 7 and 7 seconds 4 seconds
New York City 45 seconds 53 seconds 7 seconds + retry time
Venice Beach 18 seconds 28 seconds 10 seconds + retry time
Skate Street 3 and 3 seconds 7 and 7 seconds 8 seconds
Philadelphia 17 seconds 31 seconds 14 seconds
Bullring 6 and 6 seconds 8 and 9 seconds 5 seconds
Total 2 minutes and 24 seconds 3 minutes and 27 seconds 1 minute and 3 seconds

Special Thanks

  • neskamikaze: He gave me many, many tips and a lot of advices. He kept giving me new ideas to try and luckily, they worked quite often! His RTA run was also useful for comparison. Huge thanks to him.
  • sonicpacker: He encouraged me and gave me feedback throughout the run.
  • sportplanet.com: This site provided me with nice maps that helped me build my routes.

Suggested screenshots


adelikat: Claimed for judging.

adelikat: Good viewer response, accepting for publication.

Nahoc: Processing...


Similar submissions (by title and categories where applicable):