TASVideos

Tool-assisted console game movies
When human skills are just not enough

Submission #347: Valagard's SNES Sparkster in 24:42.98

Console: Super NES
Game name: Sparkster
Game version: USA
ROM filename: Sparkster (U).smc
Movie length: 24:42.98
Re-record count: 695
Author's real name: Tim Kapitan
Author's nickname: Valagard
Submitter: Valagard
Text last edited at: 2004-10-21 18:40:45
Text last edited by: Bisqwit
Download: Download (12738 bytes)
Status: published
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Author's comments and explanations:
First post:

Here's my new run of Sparkster at a even higher difficulty level, crazy hard, which is the hardest setting.
I take damage in some spots to save time, and in stage 2 to get a boost over a ledge so I don't have to stop, kill the gun then jump which takes longer.

The flying stage AGAIN is hell, the boxing robot part EASILY sucking up more then 200 re-records and took me all night and the early part of this morning to get done. To give you a idea, I started the boxing segment at 5AM, I only got it finished at 11AM going at the slowest emulator speed and re-recording.

This game is easily one of the most fun games I remember on the SNES, having beaten it on hard without a emulator (never crazy hard) and are going to be working on some other favorites too like Cybernator, Pocky and Rocky and more.

Sparkster is a -VERY- hard game, its easier than it looks, on crazy hard everything moves twice as fast. This game is almost as twitch happy as Sonic is

Oh with the genorator mid-boss in the last level I take hits because I would have had to wait for two cycles of his spinning orbs, and its quicker to hit a crystal, get hit, flip hit two more crystals, get hit then get out.

If you vote no PLEASE leave a comment on why, I can't improve anything with just a no vote and no comment!

This was done on SNES9X

Second post: I saw some things that needed improveing for the last two boss's, so I re-did general liono and the missle reactor, cut about 20 seconds off the game time.

General Liono is such a *BEEEEEEEEEEP!* He is completely random when fighting him. He puts up those electric fields then almost ALWAYS does a flame thrower and always hits you. Took quite a few re-records to fix it up.

You know whats cool? I'm 20+ seconds faster on crazy hard then I was just on hard difficulty ;D


Bisqwit: Processing this movie. I'm not sure if it's perfect, and it doesn't really look impressive to me, but that's just my unfamiliarity with the game. It seems to be fast-paced but not trivial.

Bisqwit: Done.


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