Tool-assisted game movies
When human skills are just not enough

Submission #3554: Nahoc's N64 Bomberman 64 in 23:38.55

Console: Nintendo 64
Game name: Bomberman 64
Game version: JPN
ROM filename: Baku Bomberman (J) [!].z64
Emulator: (unknown)
Movie length: 23:38.55
FrameCount: 85113
Re-record count: 30018
Author's real name: Cohan C.-L.
Author's nickname: Nahoc
Submitter: Nahoc
Submitted at: 2012-04-03 23:30:11
Text last edited at: 2012-06-03 13:01:15
Text last edited by: Nahoc
Download: Download (6954 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

Bomberman 64 is the first 3-D game within the Bomberman series. It also implements a different single-player mode by incorporating action-adventure and platforming stages, instead of arenas in which enemies or other elements must be destroyed. The game has spawned two sequels on the N64: Bomberman Hero and Bomberman 64: The Second Attack.

Game objectives

  • Emulator used: Mupen64 0.5 re-recording v8 reset v2
  • Aims for fastest time
  • Manipulates luck
  • Plays on hardest difficulty
  • Uses a game restart sequence
  • Genre: Platformer


This is an any% run of Bomberman 64. I chose the Japanese version because of the shorter intro. I think both any% and 100% TASes should exist.

There are some known improvements, like the early bomb jump in the 1st fire stage; better luck for the fish boss; maybe getting bomb power-ups in first ice stage?

Tricks used in this run

Please see this page for most of the tricks.

Special thanks

  • zvsp: he encouraged me and gave me feedback throughout the run. He also provided the nicovideo encode.
  • Saba: I used his testrun for comparison. He found most of the tricks used in this run.
  • Mifumi: he found the bridge skip in 5-1.
  • Kaedenn: thanks to Kaedenn for his interest in the TAS!

Suggested screenshots

Dooty: The run is so good I wish I played it! Accepting for publication.

Nahoc: Processing... (again!)

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