TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #3561: CeeSammerZ, coin2884, Eru, Goronem, Jesus, Kyman, Mickey/VIS, Mokkori, Moltov, Nahoc, Nekuran, Nothing693, pasta, Snark, sonicpacker & ToT's N64 Super Mario 64 "70 Stars BLJless" in 42:58.52

Console: Nintendo 64
Game name: Super Mario 64
Game version: USA
ROM filename: Super Mario 64 (U) [!].z64
Branch: 70 Stars BLJless
Emulator: (unknown)
Movie length: 42:58.52
FrameCount: 154711
Re-record count: 274992
Author's real name:
Author's nickname: CeeSammerZ, coin2884, Eru, Goronem, Jesus, Kyman, Mickey/VIS, Mokkori, Moltov, Nahoc, Nekuran, Nothing693, pasta, Snark, sonicpacker & ToT
Submitter: Nahoc
Submitted at: 2012-04-10 00:41:12
Text last edited at: 2012-09-24 14:57:01
Text last edited by: Nahoc
Download: Download (23966 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

Game Objectives

  • Emulator used: Mupen64 0.5 Re-Recording v8
  • Takes damage to save time
  • Ignores specific time-saving glitches
  • Genre: Platform

Comments

This run aims to beat the game with the minimum number of stars without using any major skips. Enjoy the run!

Star Times

Star Time
Bob-omb Battlefield
Shoot to the Island in the Sky (with text) 19"13
Behind Chain Chomp's Gate 10"87
Whomp's Fortress
100 Coins & Red Coins on the Floating Isle (with text) 49"87 & 58"07
Chip Off Whomp's Block 27"73
To the Top of the Fortress 10"67
Shoot into the Wild Blue 9"20
Fall onto the Caged Island 9"23
Blast Away the Wall 7"23
Cool, Cool Mountain
Slip Slidin' Away (with text) 25"65
Li'l Penguin Lost 16"97
Wall Kicks Will Work 5"57
Big Boo's Haunt
Secret of the Haunted Books (with text) 11"13
Big Boo's Balcony 22"33
Shifting Sand Land
In the Talons of the Big Bird 13"33
Shining Atop the Pyramid 6"13
Inside the Ancient Pyramid 12"23
Pyramid Puzzle 24"82
Lethal Lava Land
8-Coin Puzzle with 15 Pieces (with text) 14"37
Boil the Big Bully 17"70
Hot-Foot-It into the Volcano 16"10
Elevator Tour in the Volcano 17"60
Red-Hot Log Rolling 11"07
Bully the Bullies 22"57
Hazy Maze Cave
A-Maze-Ing Emergency Exit 10"70
Navigating the Toxic Maze 29"93
Metal-Head Mario can Move! 24"17
Watch for the Rolling Rocks 14"10
Swimming Beast in the Cavern 14"87
Dire, Dire Docks
Chests in the Current 29"70
Board Bowser's Sub 33"02
The Manta Ray's Reward 14"18
Wet-Dry World
Express Elevator--Hurry Up! 7"20
Top o' the Town 12"23
100 Coins & Secret in the Shallows & Sky 55"55 & 60"88
Shocking Arrow Lifts! 11"63
Tiny-Huge Island
The Tip Top of the Huge Island 16"87
Wiggler's Red Coins 27"98
Five Itty Bitty Secrets 17"05
Pluck the Piranha Flower 23"40
Tall, Tall Mountain
Scale the Mountain 11"50
Breathtaking View from Bridge 10"43
Blast to the Lonely Mushroom 9"47
Scary 'Shrooms, Red Coins 22"10
Mysterious Mountainside 6"90
Snowman's Land
In the Deep Freeze 5"33
Whirl from the Freezing Pond 12"57
Chill with the Bully 11"83
Snowman's Big Head 7"97
Tick Tock Clock
Get a Hand 5"20
Roll into the Cage 6"60
100 Coins & Stomp on the Thwomp 42"80 & 49"63
Stop Time for Red Coins 12"23
The Pit and the Pendulums 8"00
Timed Jumps on Moving Bars 12"23
Rainbow Ride
Tricky Triangles! 12"07
Coins Amassed in a Maze 19"57
Swingin' in the Breeze 11"20
Cruiser Crossing the Rainbow 15"17
Castle Secret Stars
PSS #1 20"43
PSS #2 24"53
Tower of the Wing Cap (with text) 20"43
Bowser in the Dark World Red Coins (with text) 42"07
Bowser in the Fire Sea Red Coins 50"73

Known Improvements

  • WF: 100 Coins & Red Coins on the Floating Isle is improvable by at least 0.2 second.
  • HMC: 16 frames lost for Metal-Head Mario can Move.
  • DDD: Board Bowser's Sub is improvable by about 1 second.
  • WDW: Express Elevator--Hurry Up! is improvable by 3 frames.
  • THI: Pluck the Piranha Flower is 1 frame slower than the WR.
  • TTC: We lost about 10 frames due to luck manipulation.

YouTube Channels

Special Thanks

Suggested Screenshots


Baxter: This movie is full of entertaining TASing that is not present in the 0 or 120 star runs that allow BLJs. There is nothing wrong with choosing restrictions and goals that may appear slightly arbitrary, in order to show off an aspect of the game that is underrepresented in the published TASes or significantly different in some other way. This movie does this well, and is therefore accepted to be published alongside the 0 and 120 star runs.

How exactly this run should be labeled, or what restrictions would be superior is up for debate, but it does not negate the above judgement.

Aktan: Finally processing this...


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