Submission #3703: TheKDX7's GBC Super Mario Bros. Deluxe "You vs. Boo" in 04:53.33

Game Boy Color
You vs. Boo
(Submitted: You vs. Boo)
(Submitted: Super Mario Bros. Deluxe (U) (V1.1) [C][!].gbc USA v1.1)
VBA-rr v24 svn422
17600
60
29881
! Savestate
! VBM file begins from a snapshot (flags=1)
Submitted by TheKDX7 on 9/19/2012 7:40 PM
Submission Comments

Super Mario Bros. Deluxe You vs Boo

This TAS is an improvement of 0.65 (39 frames) of this run: [2050] GBC Super Mario Bros. Deluxe "You vs. Boo" by KFCMARIO in 04:53.98

Game objectives

  • Emulator used: vba-v24m-svn422
  • Aims for fastest time
  • Starts from a saved state or SRAM
  • Genre Platform

Improvement

  • Better manipulation in the menu
  • Better choice of the levels
  • Better road in certain levels

Stage by stage comments

I chose the mode "You vs. Boo" from the bottom to up rather than from top to bottom: 2 frames saved

1-1

2 frames saved of unknown reason (4 frames saved in total)

1-2

Nothing

1-3

7 frames saved thanks to a double wall-jump at the end of the level (11 frames saved in total)

1-4

11 frames saved thanks to a better route (22 frames saved in total)
Change of strategy I makes the levels 2-4 rather than 2-1: 1 frames saved (23 frames saved in total)

2-4

Nothing

2-1

1 frame saved of unknown reason (24 frames saved in total)

2-2

It is possible to make the water level with big mario it makes you gain 2 frames but you in fact to lose more in the level: 15 frames saved (39 frames saved in total)

2-3

Nothing

Other comments

The real number of rerecord is 19309. Castles were horrible to improve

Suggested srceenshot

frame: 7610 I have no idea

Thanks to:

KFCMARIO for his previous run
enjoy :D

Noxxa: Judging.
Noxxa: Accepting as an improvement to the published movie.

Guga: Processing...
Last Edited by adelikat on 9/1/2023 12:41 AM
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