Tool-assisted game movies
When human skills are just not enough

Submission #3739: Lollorcaust's A2600 Bobby is Going Home in 01:16.13

Console: Atari 2600
Game name: Bobby is Going Home
Game version: Europe
ROM filename: Bobby is Going Home (Bitcorp) (PAL) [!].a26
Emulator: BizHawk 1.2.0
Movie length: 01:16.13
FrameCount: 4568
Re-record count: 122
Author's real name:
Author's nickname: Lollorcaust
Submitter: Lollorcaust
Submitted at: 2012-11-04 15:29:39
Text last edited at: 2014-01-10 07:43:59
Text last edited by: CoolKirby
Download: Download (803 bytes)
Status: published
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Author's comments and explanations:
This is my run of the Atari 2600 game Bobby is Going Home, completed in 4568 frames (01:16,13). I chose this game because it's a very simple one.

(Link to video)

Game info:

Poor Bobby needs to get home, but there are so many obstacles in his path. Guide Bobby through seven screens of diving hawks, dashing chickens, tricky pits, thorny rosebushes, and deadly sinkholes to get him home safely. Little Bobby must walk through 7 scenes before he arrives his home. Once he makes it, the journey begins all over again. Since the game repeats infinitely, I did only the first 8 screens.

  • Emulator used: BizHawk 1.2.0


  • Aims for fastest time
  • Hmm... that's it.
  • Genre: Platform

Screen by screen comments

I'm not troll enough to write "Stage by Stage".

Screen 1:

Well... that's a... kettle. And a broken bridge. Jump!

Screen 2:

Two ponds, a bird (hawk) and... hmm... a fountain? Still easy, bro.

Screen 3:

A butterfly and two chickens. What the heck is that pink thing in the sky?

Screen 4:

Another kettle, two ponds and a butterfly.

Screen 5:

A magic bridge and... oh, that's a fence, or a rose... or a fountain.

Screen 6:

Three ponds, a butterfly and a green thing.

Screen 7:

That one was hard. A bird and three rolling stones. Unfortunately, I had to walk in the opposite direction 1-2 frames to avoid that stupid bird.

Screen 8:

Bobby's home!

Ram Addresses

Address Set #48: Bobby is Going Home
System: Atari 2600
Download .wch file for: BizHawk
Domain Address Data Type Signed Endian Description
Main RAM 0001 Byte Unsigned Big Timer
Main RAM 0003 Byte Unsigned Big Y Position
Main RAM 0004 Byte Unsigned Big X Position
Main RAM 0022 Byte Unsigned Big Screen Counter


Screenshot: frame 4567.

adelikat: Accepting for publication to the Vault

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