Tool-assisted game movies
When human skills are just not enough

Submission #3778: adelikat's Coleco Jumpman Junior in 04:48.58

Console: ColecoVision
Game name: Jumpman Junior
Game version: USA
ROM filename: Jumpman Junior (1984) (Epyx).col
Emulator: BizHawk 1.3.0
Movie length: 04:48.58
FrameCount: 17315
Re-record count: 5255
Author's real name:
Author's nickname: adelikat
Submitter: adelikat
Submitted at: 2012-12-01 22:00:52
Text last edited at: 2012-12-13 15:46:51
Text last edited by: Brandon
Download: Download (4768 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

ColecoVision TASing has arrived!


Jumpman is a platform game originally released in 1983 for the Atari 400/800, but was also released for ColecoVision (as well Commodore 64, Apple II, IBM PC).

I chose this game to TAS because it is a surprisingly interesting platformer. The Game consists of 12 levels, each with its own unique twist. I chose hardest difficulty because it is the fastest speed and the most challenging for a real human to do (virtually impossible), win win for a TAS!


  • If you get yourself into a ceiling/floor/wall enough, Jumpman will rise up through it, I use this extensively to save time.
  • You can jump up the "down vines" to go up them
  • If you die, your dead carcass will flop around randomly until it falls to the bottom of the screen. If you get items during this time you keep them. If you get the last item during this time, the level still ends. Several levels I save time by dying in order to get to the last item quicker. The reason this is useful is that if you jump too far/long without touching something, you die, so jumping down from a high platform to a lower one is lethal

Movie Info

  • Emulator Used: BizHawk 1.3.0
  • Aims for Fastest Time
  • Uses Death as a Shortcut
  • Plays on Hardest Difficulty
  • Genre Platformer

FractalFusion: Accepting for publication to Moon tier. To publisher: Don't forget to set the first platform flag.

Brandon: Publication underway.

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