TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #3811: jlun2's GBA My Little Pony - Crystal Princess - The Runaway Rainbow in 24:04.59

Console: Game Boy Advance
Game name: My Little Pony - Crystal Princess - The Runaway Rainbow
Game version: USA
ROM filename: My Little Pony - Crystal Princess - The Runaway Rainbow (USA).gba
Branch:
Emulator: vba-v24m-svn422
Movie length: 24:04.59
FrameCount: 86282
Re-record count: 12183
Author's real name: Jesse Lun
Author's nickname: jlun2
Submitter: jlun2
Submitted at: 2013-01-01 03:10:49
Text last edited at: 2013-01-22 15:12:23
Text last edited by: Baxter
Download: Download (2967 bytes)
Status: decision: rejected
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
First TAS of 2013! Dreams do come true.

Game objectives

  • Emulator used: vba-v24m-svn422
  • Walks right to JUSTICE
  • Goes on an EPIC FETCH QUEST
  • FRIENDGIC IS MASHIP

Comments

HELLO YES THIS IS RARITY

Real Comments

Chapter 1: We begin by having "Rarity", whom I swear looks like a happy, pink marshmallow, have an incredibly short conversation with "Cheerilee" about Double Rainbows and Nyan Cats before going around the castle court to briefly stare at talk to other ponies and help them fetch objects like a good little slave Samaritan. In the end, "Rarity" disappears and the shit gets real.

Chapter 2: Here we meet the Breezies, the fairies resident to this universe. Here "Rarity" is charged to help compensate for their inability to keep their possessions organized and is sent on an epic quest wandering through the woods picking up books and playing Whack-A-Breezy before they'll help her skipping things that would've made the run more interesting. They seem intent to be obstacles helpful, though, forcing her to pick up an item through collision detection and even barricading her from doing her job acting as a boost for a bit.

Chapter 3: Here we meet "Pinkie Pie", "Rainbow Dash", and "Spike" in the perfect little village of "Ponyville". Being the element of generosity we all know and love, "Rarity" greedily devours the cake and is forced to make another one. Being faithful to real life, you can't pick up more than 1 object at once.

Chapter 4: After nearly killing off her friends by her spontaneous urge to capture a butterfly, she meets "Cheerilee" and heads back to the castle.

Chapter 5: "Talk" to others and that's it. Yes, despite never having said a word, "Rarity" did indeed talked to her friends.


Baxter: The same applies to this submission as to the other My Little Pony submission: the gameplay does not stand out from non-assisted play and this can hardly be considered as a serious game. Rejecting.

Similar submissions (by title and categories where applicable):