Tool-assisted game movies
When human skills are just not enough

Submission #3869: Thevlackdemonn2294's PSX Mortal Kombat Mythologies: Sub-Zero in 28:50.6

Console: Sony PlayStation
Game name: Mortal Kombat Mythologies: Sub-Zero
Game version: USA
ROM filename: Mortal Kombat Mythologies - Sub-Zero [U] SLUS-00476.bin
Emulator: PSXjin v2.0.2 svn0
Movie length: 28:50.6
FrameCount: 103836
Re-record count: 44030
Author's real name: Manuel Rivera
Author's nickname: Thevlackdemonn2294
Submitter: Thevlackdemonn2294
Submitted at: 2013-02-18 07:18:36
Text last edited at: 2013-04-11 16:23:45
Text last edited by: feos
Download: Download (26250 bytes)
Status: published
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Author's comments and explanations:
Encode of the TAS


My comment about this game

The game itself is good just not as well known and may be one of the worst games in the series of MK because normally this saga games are 2D fighting but this is different from others that apparently in this introduced the 2D fighting gameplay of the previous MK in a story mode in which only can be used to subzero in this case and what is really the gameplay of this game is not as good as the classic MK. Using this game for a TAS in my opinion can be fun and can be achieved beaten the game as quickly as possible through the use of glitches and shortcuts to some of the game's levels.

Emulator used PSXjin v2.0.2 svn0

Rom used Mortal Kombat Mythologies - Sub-Zero U SLUS-00476.bin

Run specifics:

Tricks and Glitches used in this run:

note: this is only used at levels 2 and 6.

note: This glitch only works against boss Jataaka can also be run against other bosses but it gives the instantaneous death.

About the run

Level 1: After animation when meeting for the first time with scorpion continue running to the right and in this first hall roof pillars fall below them spent using a jump forward that this is achieved by executing the correct frame then on into the right and down to the first floor level to the left then continue where we find two rooms with pillars in which run the glitch to go under them then get to the first boss of the game that is Scorpion the quickest way to defeat in this game is using repetitive times 3 jab punch's after having defeated collect the map of the elements and head to the right until you reach the room with a rope climb that fast fashion and ended up reaching the level.

Level 2: at this level we started heading towards the right jumping platforms until you reach a part where there is an enemy that will help us run the enemy assists that will help us a little skip this part and then headed to the left jumping platforms to collect the first key that we will use to activate the tornado that later. After enabling it to continue to the right where there is a bridge that is destroyed and down the find another key to open the door that is above that to get there we enter the tornado to rise and reach inside herself and find her the last key level that serves to open the door near the end of this level after opening another tornado continued until take us to the boss wind god which defeated using the same method you use to defeat scorpion.

Level 3: at this level was completed using earth god skip glitch that the execution of this glitch explain the top. Funny thing you notice in this level is that on the top floor of the enemy's level of that floor are noticed something glitched I think that happens because of the execution of earth god skip glitch.

Level 4: this made ​​me long to finish something because no glitches to skip large parts of the level the only thing I use at this level was double ground slide and Rope climbing faster The only improvements that are used in this level and not to mention the way only quick way to defeat the boss of this level.

Level 5: this level is same as above no glitches to skip large parts of the level all I could use were some of the tricks I use in the previous level and some parts where there is fire on the ground the running normally pass though I removed blood and when the blood runs out I use an item to heal half the blood and continue to finish the level and the boss of this level use the same method used with the bosses of the previous levels.

Level 6: at the beginning of the level there to defeat the enemies in order to enter the first door on the level. Usually in the beginning there several enemies that must be defeated to access the door but when performing a manipulation could eliminate most enemies except one that must be defeated to access the gate then continue to the right where a pair defeat of enemies to unlock electric doors. A small improvement I could make with these doors is that you usually have to wait until they can be transferred disappear soon.

In the second part of the level I used the prison of souls skip that allows us to skip the third key that gives us the boss of this level but thanks to this glitch can skip this boss.

Level 7: This level is equal to the 4 and 5 no glitches to skip large parts of the level and to be passed normally. The only improvements I made was with the defeat bosses in a way a bit faster.

T-Rex boss: I beat him using normal jump + punch and repeating the same thing to defeat. Robots bosses: the robot bosses to defeat these movements jump in kick, roundhouse kick, 3 jab punch's and repeating the same thing to defeat.

Level 8: This is the longest level in the game making it's long for elevators that are slow to go up and down but apparently no glitches in this level to skip large parts. At this level is to get the three diamonds that are placed on the top floors of this level a glitch used against one of the bosses who give us a diamond each to defeat was the instant kill glitch use it against the first boss of this level, unfortunately you can not use this glitch with the other 2 bosses.

Another glitch that uses was to reappear in use enemies to gain experience fast to tackle the last two bosses.

Bosses Quan chi and Shinnok: against quan chi use the same method to defeat against bosses that use previous against Shinnok and not really fight against all we have to do is go to the right side of the then freeze and finally take the medallion and the latest improvement made ​​against this boss was that when removing the medallion run the ground slide to get from early to teleport where the game ends.

I hope you like this TAS.

Mothrayas: Claiming for judgment.

Mothrayas: Good viewer response. Accepting for Moons tier.

feos: Processing...

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