Tool-assisted game movies
When human skills are just not enough

Submission #3870: mtvf1's GBA Metal Slug Advance in 11:13.16

Console: Game Boy Advance
Game name: Metal Slug Advance
Game version: USA
ROM filename: 1755 - Metal Slug Advance (U).gba
Emulator: VBA-rr-v23.5-svn421
Movie length: 11:13.16
FrameCount: 40206
Re-record count: 62569
Author's real name:
Author's nickname: mtvf1
Submitter: mtvf1
Submitted at: 2013-02-18 16:55:55
Text last edited at: 2013-02-22 15:30:29
Text last edited by: feos
Download: Download (3886 bytes)
Status: published
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Author's comments and explanations:

Game objectives

  • Emulator used: VisualBoyAdvance rerecording v23.5 svn421
  • Manipulate luck
  • Takes damage to save time
  • Hard mode
  • Abusing game errors

I improved x2poet's published run 1986 frames.

Nicovideo (account): http://www.nicovideo.jp/watch/sm20128049
(no account):http://www.nicozon.net/watch/sm20128049

Monmory address

address byte notes
0200024E 2 screenX
02000252 2 screenY
0200491E 2 pixelX
02004922 2 pixelY
0200CDE2 2 enemy which you killed in 1 mission
0200CDE4 2 all soldiers be killed
0300485C 2 prisoners you saved
warning! HP address are all random
02004DF8 2 boss1 HP
02005478 2 boss2 HP
02005FD8 2 boss3 HP
02005C98 2 boss4 HP
02008128 2 boss5 HP

Improved list

(I compared with the adress 0x0200491E pixelX)
mission end frame save all detail
open 1566 4 4 Thanks for x2poet told me press S and A alternately.
1_part1 3227 32 36 I saved one grenade.
Shoot back to skip a fighter helicopter.
1_part2 4114 9 45 Kill some soldiers to reduce lag.
1_part3 5634 55 100 Throw metalslug at the first time.
1_boss 6745 24 124 BossHP 5400. when boss in the air or the front wheel of tank rise 45°, I have the chance to use shotgun damage 232 point.
2_part1 8781 378 502 Give up to take metal slug, because it is very slow.
I found the way to skip the first fighter helicopter(650HP). First, I can't save a prisoner to get H. 2nd, wait for blockhouse fire.
If I save this prisoner, I can't skip helicopter.
2_part2 10445 368 870 I left 5 firebottles(80 power) after beat submarine(600HP). It didn't cost any more frames. If I can't skip next 2 helicopters, I would use these 5 firebottles to hit them. But luckily, I succeeded to skip them.
Throw fire bottle back to face back to skip helicopter.
2_boss 13991 -65 805 BossHP 2496x2. I lost some frames here, because I must hit 3 soldiers first, the yellow soldier would appear.
I found a best way to save Laser's arms. 10 frames, 32 damage and 0.5 arms!
3_part1 16212 57 862 Avoid some foes appear.
3_part2 18325 122 984 Manipulate luck and kill some bats, make the last bat appear early. Which bats should be killed is all luck.
3_part3 21877 149 1133 Manipulate luck to make dive_soldiers appear early.
3_boss 23494 130 1263 BossHP 4320. I found a faster way to use metalslug's Vulcan. I can shoot 1 more time in every 10 shots. So I made the boss being mad quickly. But I didn't always use it. Becuse the more bullets in screen the more lag.
I choose the minimum distance to shot, and make the less bullets in screen. So I got the less lag.
When I shot the last cannon, I thrown the metalslug atonce. If no slug in screen, the scene fade quickly. I found it in mission2's boss fighter.
So though my bombs are 1 less than the published run in boss fighter, I still saved 130 frames.
4_part1 25599 -18 1245 I lost 18 frames, because I only use shotgun to hit helicopters, but it can save 60 frames in boss battle.
4_part2 27472 115 1360 I give up get a card which add the grenade's power. This card add very low power to grenade, 100 to 120. x2poet got this card cost about 200 frames. But I mustn't use any shotgun or grenades. So I have to use knife to kill soldiers, and got the very large lag frames, only improved 115 frames.
4_part3 30166 580 1940 Manipulate luck to reduce lag, and didn't take grenades. Taking these grendes would cost near 500 frames.
4_boss 31583 -94 1846 BossHP 7200. Lost 94 frames, because I have the less grenades. 26 shotgun(200) + 20 grenades(100) = 7200 the boss HP!
5_part1 34012 2 1848 Saved the 2 lag frames.
5_part2 35343 15 1863 Get the better luck at the beginning.
5_part3 38192 39 1902 All saved by manipulation.
5_boss 40163 59 1961 BossHP 7200. Use shotgun to hit small flyings, saved 2 grenade, because using 1 grenade after use shotgun can't cost any frames.
I didn't use grenades too many at first, I need to wait boss fire energy balls. Because energy balls have the less lag than death ray.
If bossHP is under the 2300, and still didn't use energy balls, boss would use death ray.
end 40207 25 1986 I only saved 9 prisoners, so I didn't get the card PRISONER A(saved 10 prisoners).

Thanks for x2poet's run and his help.

feos: SuperJudging...

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