|Console:||Game Boy Advance|
|Game name:||Metal Slug Advance|
|ROM filename:||1755 - Metal Slug Advance (U).gba|
|Author's real name:|
|Submitted at:||2013-02-18 16:55:55|
|Text last edited at:||2013-02-22 15:30:29|
|Text last edited by:||feos|
|Download:||Download (3886 bytes)|
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|0200CDE2||2||enemy which you killed in 1 mission|
|0200CDE4||2||all soldiers be killed|
|0300485C||2||prisoners you saved|
|warning!||HP address are all random|
|open||1566||4||4||Thanks for x2poet told me press S and A alternately.|
|1_part1||3227||32||36|| I saved one grenade.|
Shoot back to skip a fighter helicopter.
|1_part2||4114||9||45||Kill some soldiers to reduce lag.|
|1_part3||5634||55||100||Throw metalslug at the first time.|
|1_boss||6745||24||124||BossHP 5400. when boss in the air or the front wheel of tank rise 45°, I have the chance to use shotgun damage 232 point.|
|2_part1||8781||378||502|| Give up to take metal slug, because it is very slow.|
I found the way to skip the first fighter helicopter(650HP). First, I can't save a prisoner to get H. 2nd, wait for blockhouse fire.
If I save this prisoner, I can't skip helicopter.
|2_part2||10445||368||870|| I left 5 firebottles(80 power) after beat submarine(600HP). It didn't cost any more frames. If I can't skip next 2 helicopters, I would use these 5 firebottles to hit them. But luckily, I succeeded to skip them.|
Throw fire bottle back to face back to skip helicopter.
|2_boss||13991||-65||805|| BossHP 2496x2. I lost some frames here, because I must hit 3 soldiers first, the yellow soldier would appear.|
I found a best way to save Laser's arms. 10 frames, 32 damage and 0.5 arms!
|3_part1||16212||57||862||Avoid some foes appear.|
|3_part2||18325||122||984||Manipulate luck and kill some bats, make the last bat appear early. Which bats should be killed is all luck.|
|3_part3||21877||149||1133||Manipulate luck to make dive_soldiers appear early.|
|3_boss||23494||130||1263|| BossHP 4320. I found a faster way to use metalslug's Vulcan. I can shoot 1 more time in every 10 shots. So I made the boss being mad quickly. But I didn't always use it. Becuse the more bullets in screen the more lag.|
I choose the minimum distance to shot, and make the less bullets in screen. So I got the less lag.
When I shot the last cannon, I thrown the metalslug atonce. If no slug in screen, the scene fade quickly. I found it in mission2's boss fighter.
So though my bombs are 1 less than the published run in boss fighter, I still saved 130 frames.
|4_part1||25599||-18||1245||I lost 18 frames, because I only use shotgun to hit helicopters, but it can save 60 frames in boss battle.|
|4_part2||27472||115||1360||I give up get a card which add the grenade's power. This card add very low power to grenade, 100 to 120. x2poet got this card cost about 200 frames. But I mustn't use any shotgun or grenades. So I have to use knife to kill soldiers, and got the very large lag frames, only improved 115 frames.|
|4_part3||30166||580||1940||Manipulate luck to reduce lag, and didn't take grenades. Taking these grendes would cost near 500 frames.|
|4_boss||31583||-94||1846||BossHP 7200. Lost 94 frames, because I have the less grenades. 26 shotgun(200) + 20 grenades(100) = 7200 the boss HP!|
|5_part1||34012||2||1848||Saved the 2 lag frames.|
|5_part2||35343||15||1863||Get the better luck at the beginning.|
|5_part3||38192||39||1902||All saved by manipulation.|
|5_boss||40163||59||1961|| BossHP 7200. Use shotgun to hit small flyings, saved 2 grenade, because using 1 grenade after use shotgun can't cost any frames.|
I didn't use grenades too many at first, I need to wait boss fire energy balls. Because energy balls have the less lag than death ray.
If bossHP is under the 2300, and still didn't use energy balls, boss would use death ray.
|end||40207||25||1986||I only saved 9 prisoners, so I didn't get the card PRISONER A(saved 10 prisoners).|
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