TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #3916: Masterjun's SNES Super Mario World "glitchfest (1.43 exits)" in 03:58.46

Console: Super NES
Game name: Super Mario World
Game version: USA
ROM filename: Super Mario World (U) [!].smc
Branch: glitchfest (1.43 exits)
Emulator: Snes9x rerecording 1.43 v17
Movie length: 03:58.46
FrameCount: 14331
Re-record count: 10414
Author's real name: Julian N.
Author's nickname: Masterjun
Submitter: Masterjun
Submitted at: 2013-04-01 00:05:10
Text last edited at: 2013-04-04 12:38:17
Text last edited by: Nach
Download: Download (2233 bytes)
Status: decision: rejected
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Author's comments and explanations:
This text is not supposed to be read, because there is this video which should be watched instead.

(Link to video)

Comments

I decided to make a 1.43 instead of a 1.41 or 1.172/2.5 exit version because I actually started this TAS one year ago(?)!

Why this should be accepted

I'm totally sure this will be accepted because it has a valid goal and very optimized strategies. (As you can('t) see) I'm using tricks that aren't even in the Game Resource page of SMW (eg. not 49 hopping or 6/5ing but just pressing the direction is about 1.43 times faster). I should also mention that my input is very entertaining in the loading scenes, which is why I included it in the video. I unfortunately didn't end input as fast as possible, because then the rest of the run wouldn't sync (this game is really hating hex edits), but this shouldn't be a reason to reject this run (that wouldn't make sense at all then).

Possible improvements

Since this is a glitchfest, there are always improvements:
  • Pressing random buttons at loading screens can make them load faster (that is because the controller else has to be latched multiple times in a frame, which slows down the loading process).
  • Ending input faster without desyncing the run.
  • Avoiding too many glitches. That is just decreasing the entertainment value and might affect the speed of this run.

Thanks to

  • the people that helped me creating this run.
  • <- these lists which are super neat and handy to use.

Nach: This was a nice run, and is the kind of thing we're looking for at TASVideos. However, TASVideos only accepts runs which complete the game, and this sadly does not. Also, Snes9x 1.4x is no longer accepted. Please however don't get discouraged, and try making a nice full run on a newer emulator, and I'm sure you can get published!

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