Tool-assisted game movies
When human skills are just not enough

Submission #3939: dark_rocco's SNES Super Turrican in 11:15.52

Console: Super NES
Game name: Super Turrican
Game version: USA
ROM filename: Super Turrican (U).smc
Emulator: Snes9X v1.43+ v9 for Windows
Movie length: 11:15.52
FrameCount: 40598
Re-record count: (unknown)
Author's real name: fresneau francois
Author's nickname: dark_rocco
Submitter: dark_rocco
Submitted at: 2013-04-02 21:26:15
Text last edited at: 2013-04-07 11:15:17
Text last edited by: Nach
Download: Download (4229 bytes)
Status: decision: rejected
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Author's comments and explanations:
Super Turrican in the hardest mode

Emulator snes9x 1.43 v9 Emulator settings : use wip1 timing, allow left+right, sync samples sound with cpu Start from the beginning Aims for fastest time takes damage to save time

I submit last year my 2nd Tas of this game but it was a "No Damage" But to my mind, the aim of a TAS is to win the game the faster we can so I decided to make a new one. It's an improvement of 237 frames since my last Tas.

Level 1-1: 28 frames wins

near frame 1800, i decided to skip the red item and take it later (at frame 2140), with this trick, i can pass through the wind to reach the other platform and don't have to wait.

level 1-2: 68 frames wins When there is a freefall, the speed in rolling technique or a normal jump is the same, so i managed to save time indfferent part in this level by doing a normal jump near frame 3800; 4125 and 4500, so i can roll until the end of the level

level 1-3: 117 frames wins

Taking damages into the lava is a faster way than waiting for platforms

level 2-3: 24 frames wins

a better boss fight, take one hit when he shots mahes me restart the battle faster than dodging his fire

level 3-1: 1 frame lost

one lag frame and can't do anything against it

level 4-2: 3 frames wins

Some lags i managed to delete on my last tas

Thanks to all the people who enjoy to watch this movie.

Nach: Snes9x 1.4x is deprecated, rejecting.

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