Super Boy 2 TAS
Super Boy 2 is a Sega Master System pirate game made by Zemina. It's
a fuckin ripoff
an original platformer.
- Used BizHawk 1.4.1
- Genre: Platform
This is a platforming game where you play as some guy (they don't name him.) I'll call him Styer.
Right away, we see this game is a copy of
Sonyc Super Mario Bros, except with stiffer controls and worse graphics. These don't matter in a TAS, of course.
Styer is not very excited to get into that pipe. This level is a ripoff of SMB 1-2, except there's no warp zone. Running on the falling platforms wastes a few frames each time, so every time I can, I jump.
This level is very short for some reason.
The castle levels in this game suck a whole load of ass. The fireballs have humongous hitboxes, so we have to wait for them to go away before we can jump. I tried to optimize it as good as I can.
Another run right for justice level.
Cheep-Cheeps everywhere!!! AUGH.
The levels really don't get very varied.
This stupid castle level took a ton of rerecords, especially the part with the wide pit and the two fireballs.
Straightforward and short.
Like the fireballs, the Spiny Shells have far too big hitboxes. I avoid them as good as I can. This is also the longest level in the TAS.
Pretty much a rehash of 2-2.
This castle level was a bit easier, though we still had to optimize some parts.
What the heck is up with the flying enemies? They don't have wings!
Another generic level.
Spiny Shells are in this level, along with a lot of falling platforms. We simpy dodge all of them.
The final level. It's also the easiest castle level. It seemed the fireballs were co-operating here.
That's all folks. Enjoy the TAS. Just a note, this game is desync-prone, so DON'T use turbo or it will desync. You have been warned.
: Accepting for Vault.
: Encodes underway.