Tool-assisted game movies
When human skills are just not enough

Submission #399: Dan_'s NES Adventures of Tom Sawyer in 10:09.0

Console: Nintendo Entertainment System
Game name: Adventures of Tom Sawyer
Game version: USA
ROM filename: Adventures_of_Tom_Sawyer_(U).nes
Emulator: FCEU 0.98.12 blip
Movie length: 10:09.0
FrameCount: 36540
Re-record count: 1464
Author's real name: Danny Fowler
Author's nickname: Dan_
Submitter: Dan_
Submitted at: 2004-11-02 19:12:43
Text last edited at: 2013-05-08 13:33:09
Text last edited by: Ilari
Download: Download (4612 bytes)
Status: published
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Author's comments and explanations:
Here is my time-attack of this simplistic game for the NES. It was made with FCEUltra, no warps or passwords, no programming errors, no damage taken.

This game is very loosely based off of the classic piece of American literature with the same name. However, I don't believe that Tom Sawyer battled zepplins while flying on clouds, or threw rocks at a gigantic octopus on a pirate ship. However, I might have missed those parts :P

This game tracks your time-units for each level, and at the end adds them all up and gives you your total. You must wait a little while on the The End screen in order to see the final results.

The most difficult part in making this movie was the mini-boss before the final boss, the 6 dragons. I used probably 500 rerecords trying to manipulate luck just right so that I could kill them quickly. The end result is the best I could do after 500 rerecords, and frankly, it's good enough for me.

Truncated: Due to low votes, and the fact that I find it very unimpressive, rejecting this submission.

adelikat: Unrejecting this submission for consideration into the Vault tier

adelikat: Accepting for publication to the Vault

Brandon: Publication underway.

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