Tool-assisted game movies
When human skills are just not enough

Submission #4053: TASeditor's SNES The Legend of Zelda: A Link to the Past "glitched" in 02:15.23

Console: Super NES
Game name: The Legend of Zelda: A Link to the Past
Game version: JPN v1.0
ROM filename: Zelda no Densetsu - Kamigami no Triforce (J) (V1.0).smc
Branch: glitched
Emulator: lsnes-rr1-delta17
Movie length: 02:15.23
FrameCount: 8127
Re-record count: 1617
Author's real name:
Author's nickname: TASeditor
Submitter: TASeditor
Submitted at: 2013-08-20 16:33:36
Text last edited at: 2013-08-22 07:30:20
Text last edited by: TASeditor
Download: Download (1690 bytes)
Status: decision: cancelled
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Author's comments and explanations:
Link once again saved Hyrule. Almost saved it, Ganon isn't death.


Game objectives

  • Emulator used: lsnes-rr1-delta17
  • Heavy glitch abuse


This is an improvement of 1 and an half minutes over the published run.
First Tompa created some 2:19.68 run, which I improved by adding a damage boost and a different strat going to Ganons room.


Faster running
By alternating between left and left+right or up and up+down, Link walks faster.
Narrow passage boosting
In narrow passages Link can walk very fast.
This works because the game thinks Link is on a different floor than expected.
Screen-scroll glitch
By pressing left+right when entering a door Link will appear on the other side.

Thanks to

Tompa for making a run. Yuzuhara for finding a lot of tricks.

feos: Judging...

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