Tool-assisted game movies
When human skills are just not enough

Submission #4058: andypanther's NES Cheetahmen II in 03:30.95

Console: Nintendo Entertainment System
Game name: Cheetahmen II
Game version: USA
ROM filename: Cheetah Men II (U) - BUGFIXED v2.1.nes
Emulator: Bizhawk 1.4.0
Movie length: 03:30.95
FrameCount: 12678
Re-record count: 1038
Author's real name:
Author's nickname: andypanther
Submitter: andypanther
Submitted at: 2013-08-24 21:18:16
Text last edited at: 2013-08-28 14:31:26
Text last edited by: feos
Download: Download (2437 bytes)
Status: published
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Author's comments and explanations:
It's Cheetahmen II, one of the worst games of all time, so bad that it was never released. The only reason it can actually be played is that someone found a bunch of cartridges. 6 of the 10 planned levels are on these cartridges, but only 4 of them are accessible without using this patch or experiencing a very rare glitch that starts the game at these two levels.

This TAS is an improvement of 11 frames (0.19 seconds) over the published run by was0x.

Game objectives

Tricks used

Level by level

Level 1

I wasn't able to improve this, it was already very optimized.

Level 2

2 frames were saved by reducing lag. No improvements found in the boss fight.

Level 3

This level was a nightmare to TAS. It has the most lag of all levels and I had to try random variations of input. 3 frames saved.

Level 4

6 frames were saved thanks to a new strategy for the boss. I start the fight with only 1 HP left, which alone saved 5 frames, and still gained a frame on the fight itself.

Level 5

When I saw was0x' TAS, I thought that the slowdowns in this level were due to lag. I was wrong. There just necessary waiting frames to survive the endless waves of enemies. Strangely, the last two levels have no extra lag at all, despite their massive amounts of enemies. So no frames were saved.

Level 6

Same here. I couldn't change was0x' strategies in the slightest or I would die. The boss fight is also unchanged.

Total frames saved: 11


I picked this horrible game up because it was short and I thought I could probably improve the last two levels. Ironically, I ended up improving only the earlier ones. Also, the whole thing was much harder than expected, TASing games with that much lag and limited controls can be very frustrating. Overall I'm very happy that I managed to squeeze 11 frames out of this mess of a game.

Thanks to:


feos: Accepting for Vault and publishing...

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