Tool-assisted game movies
When human skills are just not enough

Submission #4448: TASeditor's SNES The Mask in 05:45.17

Console: Super NES
Game name: The Mask
Game version: USA
ROM filename: Mask, The (U).smc
Emulator: lsnes rr2-β20
Movie length: 05:45.17
FrameCount: 20744
Re-record count: 33639
Author's real name:
Author's nickname: TASeditor
Submitter: TASeditor
Submitted at: 2014-09-28 14:38:53
Text last edited at: 2014-10-04 09:01:43
Text last edited by: feos
Download: Download (6261 bytes)
Status: published
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Author's comments and explanations:
This run is bad Please reject.


Game objectives

  • Emulator used: lsnes rr2-β20
  • Glitch abuse


This run is a improvement of 3244 frames (54.635 seconds) over the current published movie. Mainly due to skipping a hole level, also skipping two boss animations, a heavily optimized boss fight and some other small improvements. The entire run was made in lsnes movie editor, because it's cool to not have memorize input patterns when jumping around corners and such.

Tricks and glitches used in this run

Super Run
By pressing L+R it is possible to run at 15 pixels per frame.

Pressing Down on at specific speed while super running will increase the speed by 1 pixel per frame.

High jumping
It's possible to do a higher jump by pressing Up+B.

Boss animation skip
The animation of the second boss is skipped by using the hammer while falling down. The one for the last boss is skipped by sliding on the ceiling into the boss room.

Skip level 6
The sewer level can be skipped by using the horn right at the beginning. This works because the exit of the level is at the other side of the wall and the hitbox of the player extends to the exit while using the horn.

Triple Damage with gun
Normally it is only possible to do double damage on the last boss with the gun, but when the boss was hit by a sliding attack before, it can happen that the gun will do triple damage. That's 90+ HP instead of 64, the amount of damage depends on position and attacks previously used. Punching the boss before using the slide attack can do up to 100 HP damage, but it's not guaranteed.

Improvement table

Event Randil TASeditor relative absolute
Level 1 entered 893 910 17
Level 2 entered 3777 3789 -5 12
Level 3 entered 7139 6963 -188 -176
Level 4 entered 10020 9835 -9 -185
Level 5 entered 12258 12051 -22 -207
Level 6 entered 15660 15433 -20 -227
Level 7 entered 18303 15802 -2274 -2501
Finished 23988 20744 -743 -3244

RAM Addresses

Address Set #71: The Mask
System: Super NES
Download .wch file for: BizHawk
Domain Address Data Type Signed Endian Description
WRAM 7E185B Byte Unsigned Little X Subpixel
WRAM 7E185C Word Unsigned Little X Position
WRAM 7E185F Byte Unsigned Little Y Subpixel
WRAM 7E1860 Word Unsigned Little Y Position
WRAM 7E1890 Word Signed Little X Speed
WRAM 7E1891 Byte Signed Little X Speed (pixel)
WRAM 7E1894 Word Signed Little Y Speed
WRAM 7E1895 Byte Signed Little Y Speed (pixel)

Have fun watching!

feos: All in one again...

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