Tool-assisted game movies
When human skills are just not enough

Submission #4573: The_Trust's GC Tom and Jerry - War of the Whiskers "Hard difficulty" in 03:22.62

Console: Nintendo GameCube
Game name: Tom and Jerry - War of the Whiskers
Game version: USA
ROM filename: Tom and Jerry - War of the Whiskers NTSC-U
Branch: Hard difficulty
Emulator: Dolphin 3.5-367
Movie length: 03:22.62
FrameCount: 12157
Re-record count: 118
Author's real name: The Trust
Author's nickname: The_Trust
Submitter: The_Trust
Submitted at: 2015-01-28 19:25:51
Text last edited at: 2015-02-01 19:11:27
Text last edited by: Mothrayas
Download: Download (6862 bytes)
Status: decision: rejected
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Older version of DTM detected: Run time may be incorrect

Author's comments and explanations:
All battles are 'purrfect', no damage was taken from the opponents. The difficulty is on hard as shown in the video, I used one round only. Doing a belly flop gives insane damage, but gives a waiting time penalty. When that happens I do a taunt that raises my beserk meter, when the meter is full you go into a rage mode. With rage mode you can't recieve damage from items and other oppents that aren't in rage mode and you also deal more damage.

Video: https://www.youtube.com/watch?v=15GwdD_EOfc

(NOTE) I skipped a part of the intro, because I get a blurry white screen. This part is not important, it only shows who made it and such. Yes, it has some repetitiveness in the move set, but I try to do it as fast as possible and add some little fun while doing it.

Mothrayas: Judging.

Mothrayas: This run seems to have some good ideas at times, but does not apply them consistently, which results in some battles looking reasonably good, but other battles suffering from lots of slowdown due to sloppiness, or wasting time with things like throwing objects at enemies while they're invincible. See this post for more detailed thoughts. Rejecting due to sloppiness.

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