Tool-assisted game movies
When human skills are just not enough

Submission #4926: Tremane & willwc's GB Mega Man II in 17:15.75

Console: Game Boy
Game name: Mega Man II
Game version: USA
ROM filename: Mega Man II (U) [!].gb
Emulator: Bizhawk 1.11.1
Movie length: 17:15.75
FrameCount: 61863
Re-record count: 4565
Author's real name: Daniel Schwab & William Blatt
Author's nickname: Tremane & willwc
Submitter: Tremane
Submitted at: 2015-12-03 14:36:19
Text last edited at: 2017-12-16 19:14:41
Text last edited by: Tremane
Download: Download (17163 bytes)
Status: published
Click to view the actual publication
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:
Tremane & willwc "Mega Man II" in 17:15 also known as Rockman World 2 (ロックマンワールド2) in Japan, is the second Mega Man game for Game Boy. Mega Man has to face Wily and his time machine. The 2nd Mega Man killer "Quint" is also represented in this Game. Mega Man II offers gameplay elements ( → Screenwraps ) and bosses from two sequential Nintendo Entertainment System (NES) games: Megaman 2 & 3.

Game objectives

  • Aims for fastest time
  • Takes damage to save time
  • Manipulates luck
  • Uses no passwords
  • Uses Screenwraps

  • Emulator : Bizhawk 1.11.1

About the game

I have to thank dezbeast for his marvelous Mega Man II TAS. Basically all Stages are similar to his old TAS except from Top Man onwards. Since after we have achieved the "Hard-Knuckle" we are able to twist time and space and screenwrap through ( almost ) every screen we fall. This is done by shooting a Hard-Knuckle on the last frame before the screen transition happens ( you can also screenwrap from a ladder up/downwards - seen in Needle Man stage).

RNG : I have no clue how it really works basically if you do no input ( e.g. Needle Man stage ) you can change the drop the enemy will give you - I tried around a lot, but sometimes I couldn´t get the same outcome as dezbeast ( e.g. Magnet Man big health refill ) and thus I have some downtime in the finished TAS.

This run clocks at : 17:15.9 or 61873 Frames ( 261 Lagframes ) compared to dezbeast: 17:41.2 or 63678 Frames ( 2 Lagframes )

Suggested Screenshot: 52524 , 55557, 60605

Samsara: Removed branch name. You don't need to put a branch name for any% submissions.

Mothrayas: Judging.

Mothrayas: Replaced submission file with a 7-frame improvement with truncated ending frames.

Mothrayas: A fine improvement, with a nice new glitch to spice up the second half of the run. Accepting to Moons as an improvement to the published run.

feos: Pub.

Similar submissions (by title and categories where applicable):