Tool-assisted game movies
When human skills are just not enough

Submission #4981: Jules's NES Kiwi Kraze in 02:18.97

Console: Nintendo Entertainment System
Game name: Kiwi Kraze
Game version: USA
ROM filename: Kiwi Kraze - A Bird-Brained Adventure! (U) [!].nes
Emulator: FCEUX 2.2.2
Movie length: 02:18.97
FrameCount: 8352
Re-record count: 5889
Author's real name: Robyn S.
Author's nickname: Jules
Submitter: Jules
Submitted at: 2016-01-22 22:17:17
Text last edited at: 2020-06-08 00:32:20
Text last edited by: Jules
Download: Download (1615 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

This TAS obsoletes the published movie by 305 frames.


  • Emulator used: FCEUX 2.2.2
  • Aims for fastest time
  • Heavy glitch abuse


This game is a fairly simple platformer with warps and bugs that can be used for a swift completion time. Most of the savings come from improved glitching and tighter play, and better luck manipulation (getting enemies to fire projectiles to break the clouds you can ride). The most visible improvements are in 5-2 where the glitch is used to skip having to wait for the lava to fall down at the start of the level and in 5-3 where flapping is used at around the 6650 frame mark instead of using a cloud to ascend quicker.

Thanks to Max12187566 and J.Y. for their published movie. Also thanks to mklip2001 for suggesting grooving to the music instead of wobbling in the thread for the previous run.

Samsara: Judging.

Samsara: Boy howdy, this sure got Kiwi Krazier!

Accepting as an improvement to the published run. Rejecting myself from making jokes ever again.

fsvgm777: Krazy, huh?
Either way, processing.

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