Tool-assisted game movies
When human skills are just not enough

Submission #4986: Alyosha's NES Quarth in 00:56.66

Console: Nintendo Entertainment System
Game name: Quarth
Game version: JPN
ROM filename: Quarth (Japan).nes
Emulator: FCEUX 2.2.2
Movie length: 00:56.66
FrameCount: 3405
Re-record count: 6212
Author's real name: David M
Author's nickname: Alyosha
Submitter: Alyosha
Submitted at: 2016-01-26 13:01:36
Text last edited at: 2016-02-02 09:39:01
Text last edited by: fsvgm777
Download: Download (2479 bytes)
Status: published
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Author's comments and explanations:
Quarth is a puzzle game where you advance your space ship by completing rectangles of blocks to clear them from your path.

Game objectives

  • Emulator used: FCEUX 2.2.2
  • Beats the game as fast as possible
  • Play starts from hardest level of difficulty
  • Manipulates Luck

Temp Encode


For a long time I have wanted to push Acmlm's original run of this game below 1 minute, but I was stuck near the beginning. Eventually though persistence and some help from my random guessing script got me to the end. Acmlm's run can actually be truncated down to right around 1 minute, as it will still beat the game with no further input after that point. By this standard, this run is ~200 frames faster.

This run also uses a mechanic that I'm not sure Acmlm was aware of. The blocks that appear white with green edge (as opposed to green with white edge) will clear all the blocks on screen if you make a rectangle out of them. I take advantage of this in several places. It pauses the screen for a bit, but it provides a great deal of freedom for luck manipulation during that time.

While there is probably a slightly faster run possible, the level of effort (and pure luck) needed does not interest me, and I'm happy that I reached my goal.

Tompa: I will judge!
Tompa: Well done, accepted!

fsvgm777: Processing.

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