Tool-assisted game movies
When human skills are just not enough

Submission #5084: Acmlm's SNES The Legend of Zelda: A Link to the Past "Defeat Ganon" in 04:34.08

Console: Super NES
Game name: The Legend of Zelda: A Link to the Past
Game version: JPN v1.0
ROM filename: Zelda no Densetsu - Kamigami no Triforce (J) (V1.0).sfc
Branch: Defeat Ganon
Emulator: snes9x 1.51
Movie length: 04:34.08
FrameCount: 16472
Re-record count: 1007
Author's real name: Jean-Fran├žois Lapointe
Author's nickname: Acmlm
Submitter: Acmlm
Submitted at: 2016-04-02 02:30:47
Text last edited at: 2016-04-04 23:46:20
Text last edited by: Acmlm
Download: Download (1457 bytes)
Status: decision: cancelled
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Author's comments and explanations:


  1. Escape
  2. Find rupees
  3. Buy a potion
  4. Get drunk
  5. ???
  6. Profit

(Link to video)

There's actually so much more you could do with this (and subframe inputs) since it's executing arbitrary code directly from controller registers (from potion+door on same frame until the fade out to Ganon here), but no real ideas came to mind over time (except this) and other games already got great ones.

I just wanted to get this out for April Fools anyway (it's not finished here yet!).

Samsara: video games are art

Acmlm: Cancelling because such a fun broken game really deserves a more artistic use of total control, or at least a real updated TAS, and because I was already late for April Fools. See you another time!

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