TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #5180: Spikestuff's PSX Soul Blade in 03:08.86

Console: Sony PlayStation
Game name: Soul Blade
Game version: USA v1.0
ROM filename: Soul Blade (USA) (v1.0)
Branch:
Emulator: BizHawk 1.11.6
Movie length: 03:08.86
FrameCount: 11198
Re-record count: 1595
Author's real name: Adam Stamatakos
Author's nickname: Spikestuff
Submitter: Spikestuff
Submitted at: 2016-07-25 07:33:32
Text last edited at: 2016-08-05 15:50:19
Text last edited by: feos
Download: Download (2447 bytes)
Status: published
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Author's comments and explanations:

(Link to video)

Thingy

  • Bios: SCPH7003 (NTSC-U bios)
  • Hardest
  • Actual Manipulation
  • Ingame Over Real Time
  • CAN ACTUALLY BE COMPARED TO TEKKEN UNLIKE SOME OTHER TAS WITH THE MOST INCORRECT INFORMATION GIVEN TO IT. stares at arandomgameTASer

Heishiro Mitsurugi is the character you see before you.
He has the strongest Unblockable which deals 180 damage... out of 240... which is only 75%...
But as luck would have it. This move is indeed a 1 hit move especially if you time it correctly.

"What does this mean?" You may ask. Well, simple. It's time for more menuing shenanigans to get the AI to do what I damn want. The only issue in this game, is besides being 30fps, is that the start menu shows up much later, so there's the higher possibility of the AI attacking before I can reach the menu.

The second part of the manipulation is entering the next fight later than usual. This is why you see some "YOU WIN" screens for a little longer than expected just so it's possible to manipulate the AI in the next fight better.

How come you have 37"84 remaining when the majority is ending with 37"91?

I have no idea.
Heck there's a 37"94 in there as well, and I was going for mainly 37"91 and 37"94 on the original v2 version of this TAS, but it wasn't working out. The timing I ended up using was frame basis so I can be able to compare the difference in fights which there wasn't any difference from what I found.


Samsara: Judging.

Samsara: Hot damn, we needed more speed-oriented fighting game submissions with weird in-game timers. Accepting to Vault.

feos: Pub.


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