Tool-assisted game movies
When human skills are just not enough

Submission #5184: TaoTao's NES Mini Putt in 06:54.17

Console: Nintendo Entertainment System
Game name: Mini Putt
Game version: JPN
ROM filename: Mini Putt (J).nes
Emulator: FCEUX r3028
Movie length: 06:54.17
FrameCount: 24891
Re-record count: 4803
Author's real name: Y. A.
Author's nickname: TaoTao
Submitter: TaoTao
Submitted at: 2016-07-27 21:52:54
Text last edited at: 2016-08-04 11:16:48
Text last edited by: Spikestuff
Download: Download (2289 bytes)
Status: published
Click to view the actual publication
Submission instructions
Discuss this submission (also rating / voting)
List all submissions by this submitter
List pages on this site that refer to this submission
View submission text history
Back to the submission list
Author's comments and explanations:

Mini Putt TAS

temp encode:

(Link to video)


  • Emulator used: FCEUX r3028
  • Aims for the lowest score (primary goal), and the fastest time

About the game

Mini Putt is a simple putt-putt golf game. Some holes have funny gimmicks.

This game was never released outside Japan.

About the run

In this run, I achieved hole-in-one in all holes except for 4-2.

I used a lua bot to find solutions. But my primary goal is the lowest score, so I did not search so thoroughly for the fastest time. For reference, I put the log emitted by the bot.

note: the re-record count does not include the trial-errors made by the bot.

These parameters affect the ball movement:

  • Weather ($0545)
  • Cursor ($9B-$9C, $9D-$9E)
  • Power ($054E)
  • Curve ($054D)

You can easily manipulate weather by adjusting the timing to finish a hole. I think we have no reason to choose weathers other than "fine".

Some holes have gimmicks that run on a fixed period.

In "play" mode, you can choose gender of player. But gender seems not to affect gameplay.


You can not save any frame by increasing power from this movie. The speed of ball seems to be capped when it is shot horizontally/vertically. This rule also applies to other holes.


Period of gimmick: 244 frames

As you see, you can zip through the wall by hitting the ball toward the space between the wall and the gate.


Period of gimmick: 124 frames


Period of gimmick: 124 frames

Unfortunately, I could not find a hole-in-one solution in this hole.

It is possible to zip into the elephant. But I could not break through the elephant body even on 2nd shot, so, to say the least, it will be very difficult to break through the elephant with one shot.

You may think the 2nd shot is sloppy, but on 1st shot, I could not get a straight line for 2nd shot without large loss.


Period of gimmick: 62 frames


This hole has 4 portals, and each portal leads to a random place ($B3-$B6). You can easily manipulate it like weather.


Period of gimmick: 144 frames


You can zip through a wall and go out of bounds by hitting the ball to the corner of wall precisely. I put the movie in 1-2 and 1-4. It seems that the corner needs to be an obtuse angle. I did not use this trick in this run.

Mothrayas: Nice showcase of tool-assisted precision. The movie keeps a good pace throughout, and it was received well by the audience. Accepting for Moons.

Spikestuff: FORE!

Similar submissions (by title and categories where applicable):